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Playing this game today in modern systems

PostPosted: Fri Jan 28, 22 4:20 am
by Notorious_BOG
I can't run the game on windows 10 (steam). So the only solution I found was to run it on ubuntu. It's one of those wierd things where it works everywhere else but windows.

Re: Playing this game today in modern systems

PostPosted: Sat Feb 05, 22 3:06 am
by ynnaD
Anyone else had issues running this? Was thinking about streaming it soon, i'm on Windows 11.

Re: Playing this game today in modern systems

PostPosted: Fri Feb 11, 22 5:39 am
by Notorious_BOG
I literally can't get it to run on windows for the life of me. I can only get it to run on linux... Proton on steam makes it possible. I tried looking everywhere

Re: Playing this game today in modern systems

PostPosted: Mon Feb 28, 22 5:32 am
by Grayfox
This game runs fine on Debian other then the bar in Germany where you meet Tong.

This games like someone had everything you needed to make a amazing hit and just totally dropped the ball on it.

I wish they would have fixed the lightnings interaction with transparent reflective surfaces. Water and marble flooring was traded for better lighting and nobody fixed the bug that broke both.

Re: Playing this game today in modern systems

PostPosted: Sun Mar 06, 22 3:04 am
by Kaiden
I don't think I have the game installed but I've always backed up the DeusEx folder and seemingly can launch the game fine without using the wizard.

On my laptop running is very odd, I tend to take 2 steps forward then kind of lag backwards. If I recall I forced the OpenGL render no idea if makes a difference. It simply wasn't designed for the modern technology we use I guess. For those still clinging to DXMP you hear of ridiculous bugs and exploits that've appeared just due to this (i.e. firing tied to framerate). You'll find similar issues with i.e. Dungeon Keeper 2 where the devs never considered needing more than 800x600 lol.

Grayfox wrote:This game runs fine on Debian other then the bar in Germany where you meet Tong.

This games like someone had everything you needed to make a amazing hit and just totally dropped the ball on it.

I wish they would have fixed the lightnings interaction with transparent reflective surfaces. Water and marble flooring was traded for better lighting and nobody fixed the bug that broke both.


Bear in mind this was 2000 and it was successful for the time, the CD was literally full. They've addressed it in interviews etc, I don't think they could have done much more at the time.