Testing

The forum for discussions that don't fall into any of release topics below.

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Postby [A]CreatorDX » Sun Apr 25, 04 3:39 pm

hiho count me in^^ :wink:
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Postby KingJ » Sun Apr 25, 04 4:06 pm

just type (in MP)

set human mesh medicalbot

or

set human mesh repairbot

or

set human mesh van (thats freaky)
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Postby James » Sun Apr 25, 04 4:07 pm

[A]KingJ wrote:just type (in MP)

set human mesh medicalbot

or

set human mesh repairbot

or

set human mesh van (thats freaky)


I know but...

OOOOOOOOOOOOOOOOOO a Van eh?
I am dead.
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Postby KingJ » Sun Apr 25, 04 4:10 pm

try rocketlaw

then smash into eatchother for fun!
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Postby DoughBoy » Sun Apr 25, 04 6:17 pm

Who is hosting the map, should I?
6:30GMT?
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Postby Dae » Sun Apr 25, 04 7:56 pm

Please, post the bugs on it who tested. 8)
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Postby KingJ » Sun Apr 25, 04 8:13 pm

Coffins not deep enough

In underwater tunnels you could swim through roof :shock:

Book not properly on altar

Crying baby but no baby

Weapons not on racks

When you picked up Weapons it said: WeaponAssaultShotgun .
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Postby ][M][Bob][M][ » Sun Apr 25, 04 9:07 pm

Yeh i noticed them all as well

plus all the torches (candelbras or whatever) have got pyhsics_falling set

o btw if there is any way i can help in any projects plz contact me

i want to map but im short of ideas etc
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Postby DoughBoy » Mon Apr 26, 04 12:16 am

[A] Daedalus wrote:Please, post the bugs on it who tested. 8)


A bug I found:

I cant remember what you call it, but where you could lockpick and get those gas greandes one of those bozx things near the book and the cross there isnt anything in it.
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Postby Dae » Mon Apr 26, 04 6:10 am

[A]DoughBoy wrote:
[A] Daedalus wrote:Please, post the bugs on it who tested. 8)


A bug I found:

I cant remember what you call it, but where you could lockpick and get those gas greandes one of those bozx things near the book and the cross there isnt anything in it.

Can you make a screenshot, i don't get?
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Postby Dae » Mon Apr 26, 04 6:12 am

[A] Daedalus wrote:
[A]DoughBoy wrote:
[A] Daedalus wrote:Please, post the bugs on it who tested. 8)


A bug I found:

I cant remember what you call it, but where you could lockpick and get those gas greandes one of those bozx things near the book and the cross there isnt anything in it.

Can you make a screenshot, i don't get?


plus all the torches (candelbras or whatever) have got pyhsics_falling set

No, they all are on PHYS_None, just i dont understand why these weaps and candelabras fall down... while PHYS is none.
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Postby KingJ » Mon Apr 26, 04 6:18 am

Allways use PHYS_FLoating for stuff like that
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Postby Dae » Mon Apr 26, 04 6:34 am

Floating? Okay, thanks, i'll try.

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I found that box without any stuff in it. Thanks too. 8)
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Postby Dae » Mon Apr 26, 04 9:47 am

[A]KingJ wrote:Coffins not deep enough

Fixed. I made uber coffins so 3-4 people can be placed in it.
In underwater tunnels you could swim through roof :shock:

Ouch, wheres exactly?
Book not properly on altar

Fixed.
Crying baby but no baby

What for you need baby? :)
Weapons not on racks

Fixed.
When you picked up Weapons it said: WeaponAssaultShotgun .

W00t?
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Postby Dae » Mon Apr 26, 04 10:24 am

Fucking chande... dont wanna be on rite place: PHYS_None and PHYS_Falling - they don't care, with both PHYSics set they fall down. I delete them :evil:
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Postby Jeoh » Mon Apr 26, 04 3:22 pm

FLOATING

Also, Dae, send me fixed map, I told you I'd add text to the books.
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Postby KingJ » Mon Apr 26, 04 4:18 pm

Look at the ones from the paris catacombs - it may just help
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Postby Dae » Mon Apr 26, 04 6:23 pm

Too late, released already. Well there are texts for FLCity, so you have chance :wink:
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Postby DoughBoy » Mon Apr 26, 04 8:03 pm

~Daedalus[A]~ wrote:Floating? Okay, thanks, i'll try.

DoughBoy
I found that box without any stuff in it. Thanks too. 8)


Your Welcome :)
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Postby DoughBoy » Tue Apr 27, 04 2:08 am

[quote="~Daedalus[A]~"]Please, post the bugs on it who tested. 8)[/quote

Just found another bug.

The MOTD doesnt show :(
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Postby Dae » Tue Apr 27, 04 7:03 am

The MOTD doesnt show

Your MOTD is pirate ffs! Where did you got it??

I use MOTD line on my own server and it works with this map and it should work!
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Postby Marouku » Tue Apr 27, 04 12:27 pm

<<<<rewind

i delete chandeliers


you could have given them

PHYS_None and in Advanced, change bMovable to false
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Postby DoughBoy » Tue Apr 27, 04 12:58 pm

~Daedalus[A]~ wrote:
The MOTD doesnt show

Your MOTD is pirate ffs! Where did you got it??

I use MOTD line on my own server and it works with this map and it should work!


lol, I use package:

DXMOTD100

On my server. But never shows up in funline maps :roll:
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Postby Dae » Tue Apr 27, 04 1:04 pm

Does it show up on standard maps?
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