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Test Zone development thread

PostPosted: Fri Jan 11, 08 5:32 pm
by Dae
Updated: 06.02.07.

Bugs:
  1. Scoreboard: players are listed in a random order.
  2. Gametype: the map doesn't restart when the timer reaches 0:00.
  3. Many BSP holes -> solution in "to do 2".
  4. Basketball:
    1. Baskets stop working suddenly -> more information required.
    2. Balls still jump out of the basket.
    3. Sometimes it doesn't score, or it scores after the ball didn't hit the net.
    4. If a ball hits you when you're holding another ball, you can throw it out.
    5. Basketballs don't disappear when thrown out from the court to water.
  5. Tubular bells don't swing.
  6. The incomplete description of the box gun.
  7. Can't make horizontal lines with the box gun.
To do:
  1. Drums.
  2. Replace brush-based nets with models.
  3. Piano needs more notes.
  4. Set bMeshEnviroMap for the metal bar mesh.
  5. Change the skin of BarIron.
  6. Weapon crafting system.
  7. Traditional Desert Eagle, as it is a FunLine map.
Suggestions: (soon to be moved to the "to do" list)
  1. Colored boxes (by Gishank).

PostPosted: Fri Jan 11, 08 5:56 pm
by Baleout
Problems:
1) I would have thought the unlimited box size was easily fixable =/
2) You could make a texture/brush that can't have boxes spawned on?
3) A max amount of boxes on the server (1500?) When it reaches this, either the oldest ones get deleted as more are spawned, or you cannot spawn more until you delete some
4) Infinite bio / automaticaly drops player after 10 seconds / ADS item / way of escaping (e.g. tap jump), + rockets that you can hear coming better, and dont home in as well (slower turning)

Also, when you are captured with the hostage gun, you can still use weapons. You could then capture the person who captured you, causing the funny flying bug and killing one or both of you.
AND to stop the speed aug + hostage gun killing, make the gun drop the hostage if it is put away.

PostPosted: Fri Jan 11, 08 7:05 pm
by ~UnwAnteD~
A net and playing surface for the basketball court

PostPosted: Sat Jan 12, 08 5:30 pm
by Baleout
Oh yeah. Make the basketball walls higher, longer and with 2 baskets as well. =)

PostPosted: Mon Jan 14, 08 11:15 pm
by Baleout
Problem:
Sometimes, when making tall stairs or a tower, you fall through any further blocks that you make on the tower, forcing you to stop or start again.

PostPosted: Mon Jan 14, 08 11:22 pm
by Alex
Baleout wrote:Problem:
Sometimes, when making tall stairs or a tower, you fall through any further blocks that you make on the tower, forcing you to stop or start again.

Is fixed already, in next V

PostPosted: Tue Jan 15, 08 12:03 am
by Allan
Well, if I could find some piano note noises on the interbutts, I'd have a crack at making the playable piano.

Windows, windows, and more windows again by the looks of it... :P

PostPosted: Tue Jan 15, 08 2:23 pm
by Baleout
You could get piano notes from programs like Sibelius?

PostPosted: Tue Jan 15, 08 2:32 pm
by Dae
It's easier for me to get sound samples from the flash games, like these:
http://numbera.com/musictheory/piano.aspx
http://www.apronus.com/music/flashpiano.htm
http://www.guitarweek.com/piano/flash-piano.php

But I don't know which sounds better, and are they any good :)

PostPosted: Tue Jan 15, 08 2:41 pm
by Alex
They are more like electronic piano's than real piano's, to be honest.

PostPosted: Tue Jan 15, 08 3:34 pm
by Kaiden
Lol playing jingle bells on that is awesome.

PostPosted: Tue Jan 15, 08 4:26 pm
by Baleout
I played jingle bells on the bells in the Test zone =D

PostPosted: Tue Jan 15, 08 8:53 pm
by Allan
Ok, progress on the piano:

I've got some sounds from some Win95 program called 'Sweet Little Piano', so I should be able to fiddle with them for a bit.
Working on butchering something like Keypad to get the buttons into a window. :)

PostPosted: Tue Jan 15, 08 11:32 pm
by Baleout
Hey, maybe you could play with your computer keyboard as well as clicking? Maybe the top number row could play notes? =P

Would the sounds still be heard by people around you if it was in a window though?

PostPosted: Tue Jan 15, 08 11:44 pm
by Allan
Baleout wrote:Hey, maybe you could play with your computer keyboard as well as clicking? Maybe the top number row could play notes? =P

Would the sounds still be heard by people around you if it was in a window though?


I could get it to call the PlaySounds through the piano as opposed to the buttons, so mabye. :)

Oh, and there's 12 notes to an octave (A, A#, B, C, C#, D, D#, E, F, F#, G, G#), and 10 number keys.

QWERTYUIOP[] could work though.

PostPosted: Thu Jan 17, 08 2:24 pm
by Dae
Relatively big update is coming within 1 hour.

PostPosted: Thu Jan 17, 08 2:42 pm
by clyzm
Dae[A] wrote:Relatively big update is coming within 1 hour.


What update?

PostPosted: Thu Jan 17, 08 3:01 pm
by Kaiden
Look in an hour! :D

PostPosted: Thu Jan 17, 08 3:03 pm
by clyzm
~[A]Kaiden~ wrote:Look in an hour! :D


I can't wait that long!

:(

PostPosted: Thu Jan 17, 08 3:08 pm
by Kaiden
Only 16 minutes!

PostPosted: Thu Jan 17, 08 3:15 pm
by Dae
Yeh almost, added some sounds etc

PostPosted: Thu Jan 17, 08 4:44 pm
by Kaiden
I can play jingle bells better on the bells than Dae, I win.

PostPosted: Thu Jan 17, 08 5:28 pm
by Baleout
Dae has a vid of me doing it better than you ever could. >=o
Plus I was the first who played it on ze bells.
I win >=o

PostPosted: Thu Jan 17, 08 5:43 pm
by Survive.
Mhe, I will have to check what the updates are :)

PostPosted: Thu Jan 17, 08 6:19 pm
by Alex
Baleout wrote:Dae has a vid of me doing it better than you ever could. >=o
Plus I was the first who played it on ze bells.
I win >=o

I was the first to make everyone deaf by playing some hard rock/terror/whatever remix on the bells. Because of me the bells have been adjusted so they are no longer loud.

I win.

PostPosted: Thu Jan 17, 08 6:37 pm
by Baleout
I came up with the idea for a piano?
I win? =/

PostPosted: Thu Jan 17, 08 6:45 pm
by Kaiden
[A] made it, [A] wins.

PostPosted: Thu Jan 17, 08 6:48 pm
by Baleout
Damn you Kaidne!
I win? <=D

PostPosted: Thu Jan 17, 08 7:29 pm
by Kaiden
No cause you spell my name wrong on purpose, failout.

PostPosted: Thu Jan 17, 08 8:12 pm
by clyzm
A few suggestions:

* Make the Basketball court into 4 zones, 1 is for one point, 2 is for two points, 3 is for 3 points, and 4 is the out of bounds area where if you shoot you cannot get points.

* Add some custom modeled weapons

* Drivable vehicles (like Alex said), possibly helicopter

* The tubular bells are completely black for some reason... :S

* Maybe add 1 more "information" to the bell that describes how to play Jingle Bells.