Test Zone development thread

The forum for discussions that don't fall into any of release topics below.

Moderator: Forum Guards

Postby Allan » Thu Jan 17, 08 9:00 pm

A thought - Possibly impliment the interpolating Tuk-Tuk thing into the 'drivable' tuk-tuk I have, as opposed to moving the player around all the time, then having them sink into the drink...
User avatar
Allan
Alpha
 
Posts: 4545
Joined: Wed Dec 21, 05 1:41 pm
Location: Northamptonshire, England.

Postby Dae » Thu Jan 17, 08 9:59 pm

Allan, there is FLGraffiti which you developed like 2 years ago but it doesn't work in multiplayer (plus it's not very precise). Tweak and i'll add it.
User avatar
Dae
Alpha
 
Posts: 12086
Joined: Sat Sep 06, 03 4:40 pm

Postby Survive. » Fri Jan 18, 08 12:45 am

Problems:
* Some broken actors [Shows a bird sign]
* The basketball hoop suddenly stopped taking scores
* Some blocks wouldn't appear
* While the blocks wouldn't appear, the players weapons and bullets didn't show.

But I like the new map :)
User avatar
Survive.
Master
 
Posts: 1573
Joined: Wed Dec 21, 05 2:25 pm
Location: Uk, Wales

Postby Baleout » Fri Jan 18, 08 12:50 am

The broken actors were caused by the hostage gun.

Suggestion from some randomer in-game; "A mode for the hostage gun that teleports you to them instead of you capturing them"
User avatar
Baleout
Master
 
Posts: 1606
Joined: Mon Feb 19, 07 1:28 pm
Location: Greater London

Postby Dae » Fri Jan 18, 08 6:49 pm

Future plan: more musical instruments, mobs and possibly some RPG elements.
User avatar
Dae
Alpha
 
Posts: 12086
Joined: Sat Sep 06, 03 4:40 pm

Postby Baleout » Fri Jan 18, 08 6:53 pm

Add a graffiti gun/spray. It means less people will use the blocks to write stuff, so mroe blocks are available for building etc.

Also, change the "Delete box" function to what it was before. It is now too easy for people to destroy peoples structures or stop people reaching the top etc.

And the box gun still works outside of the building zone.
User avatar
Baleout
Master
 
Posts: 1606
Joined: Mon Feb 19, 07 1:28 pm
Location: Greater London

Postby Dae » Fri Jan 18, 08 7:01 pm

Baleout wrote:And the box gun still works outside of the building zone.

it works, but the crates destroy after 30 seconds or so

Baleout wrote:Also, change the "Delete box" function to what it was before.

it didn't work at all lol
User avatar
Dae
Alpha
 
Posts: 12086
Joined: Sat Sep 06, 03 4:40 pm

Postby Baleout » Fri Jan 18, 08 7:47 pm

Yes it did O_o. I mean when you had to pick up the box with move box, then go to delete and click to delete it.
User avatar
Baleout
Master
 
Posts: 1606
Joined: Mon Feb 19, 07 1:28 pm
Location: Greater London

Postby Kaiden » Fri Jan 18, 08 8:46 pm

Why lol? Now you just delete it.
------
Kaiden
Alpha
 
Posts: 7003
Joined: Wed Jan 18, 06 11:21 pm
Location: England

Postby Baleout » Fri Jan 18, 08 10:18 pm

Baleout wrote:It is now too easy for people to destroy peoples structures or stop people reaching the top etc.
User avatar
Baleout
Master
 
Posts: 1606
Joined: Mon Feb 19, 07 1:28 pm
Location: Greater London

Postby Kaiden » Sat Jan 19, 08 1:02 am

Make it so you can only delete your own? O-o
------
Kaiden
Alpha
 
Posts: 7003
Joined: Wed Jan 18, 06 11:21 pm
Location: England

Postby Baleout » Sat Jan 19, 08 1:14 am

Then if the level was spammed with huge boxes no-one would be able to do anything about it.
User avatar
Baleout
Master
 
Posts: 1606
Joined: Mon Feb 19, 07 1:28 pm
Location: Greater London

Postby Kaiden » Sat Jan 19, 08 2:17 am

Oh well, no - one wins now. The old method was time consuming and worthless, not even worth having.
------
Kaiden
Alpha
 
Posts: 7003
Joined: Wed Jan 18, 06 11:21 pm
Location: England

Postby Artin » Sun Jan 20, 08 5:03 am

It would be nice to have a mode for the hostage gun to teleport you to someone else, like Baleout said. I've wanted to do that a few times, but i couldn't =(
User avatar
Artin
Poster
 
Posts: 199
Joined: Fri Oct 19, 07 10:48 pm
Location: Canadaaaaa

Postby Mastakilla » Sun Jan 20, 08 1:59 pm

whats this about lol
When life gives you lemons... Squeeze them into your eyes and run across a busy intersection, faggot.
User avatar
Mastakilla
Forum Super Hero
 
Posts: 3634
Joined: Wed Aug 17, 05 7:47 pm

Postby or 1=1 » Sun Jan 20, 08 2:28 pm

Some Ideas:

* A TV screen that show what some cameras in the map are recording
* A blackboard where players can write something using a menu like the one of the box gun
* A grappling hook
* More textures for the boxes
* Add another net in the basketball zone
* Add a LEGO game zone ( using a class that looks like a lego cube )

Problems:

* Players playing bells with the flamethrower, plasma rifle and producing orrible sounds
* Players deleting structures of others players
Last edited by or 1=1 on Sun Jan 20, 08 2:31 pm, edited 2 times in total.
User avatar
or 1=1
Master
 
Posts: 1187
Joined: Sat Jan 19, 08 7:01 pm

Postby clyzm » Sun Jan 20, 08 11:22 pm

* Players deleting structures of others players


Good idea, I recently had to ban a guy for doing this on purpose and also racism from the test zone.
Image
User avatar
clyzm
Forum Master God
 
Posts: 16023
Joined: Sun Nov 28, 04 2:48 am
Location: Chiraq

Postby Artin » Mon Jan 21, 08 1:31 am

cataclyzm wrote:
* Players deleting structures of others players


Good idea, I recently had to ban a guy for doing this on purpose and also racism from the test zone.
For some reason there's been a lot of people who keep calling people jews, etc, whenever i go in.
User avatar
Artin
Poster
 
Posts: 199
Joined: Fri Oct 19, 07 10:48 pm
Location: Canadaaaaa

Postby clyzm » Mon Jan 21, 08 1:42 am

The one guy I banned was "PRINCESSLONGNIGGER" for allegedly being racist against Jews.

I'll take a look in the server if there's any troublemaking.
Image
User avatar
clyzm
Forum Master God
 
Posts: 16023
Joined: Sun Nov 28, 04 2:48 am
Location: Chiraq

Postby Kaiden » Mon Jan 21, 08 2:56 am

I banned PrincessLongCat from Cath Terra today, same person? Isn't that Max's name - Apparently his 6 year old cousin/brother has started playing, maybe it's him O_o.
------
Kaiden
Alpha
 
Posts: 7003
Joined: Wed Jan 18, 06 11:21 pm
Location: England

Postby ~ River ~ » Mon Jan 21, 08 3:35 pm

I may be able to get notes from songs etc.
User avatar
~ River ~
Poster
 
Posts: 243
Joined: Sat Jan 19, 08 8:35 pm
Location: United Kingdom, St Helens.

Postby Dae » Mon Jan 21, 08 4:49 pm

Me and Alex discussed Testzone yesterday and came to the conclusion, which you can see below. It's just a plan and it may suddenly change if we decide so.
What I didn't mention in the picture — UltimateParty, both map and mod will be protected against decaching.
Oh and if Tz server isn't popular, I will change it back to SG.
Attachments
devplan.jpg
devplan.jpg (46.97 KiB) Viewed 63586 times
Last edited by Dae on Mon Jan 21, 08 4:52 pm, edited 1 time in total.
User avatar
Dae
Alpha
 
Posts: 12086
Joined: Sat Sep 06, 03 4:40 pm

Postby Baleout » Mon Jan 21, 08 6:59 pm

I wan't to be able to e.g. build some bunkers/bases/castles from boxes and then have a battle across them, building and fighting.
Maybe add a fighting area to the build zone?

Good idea with the zones cata. I want a bigger court and more nets as well.
User avatar
Baleout
Master
 
Posts: 1606
Joined: Mon Feb 19, 07 1:28 pm
Location: Greater London

Postby Kaiden » Mon Jan 21, 08 7:22 pm

Get cannon ball launchers that are affected by gravity, that knock out a radius of blocks when they interact :) And can only be used in a certain zone that that builder builds on etc.
------
Kaiden
Alpha
 
Posts: 7003
Joined: Wed Jan 18, 06 11:21 pm
Location: England

Postby DerMörder » Wed Jan 30, 08 9:42 pm

- An anti-weapon field such as the basketball court has around the bells to prevent me going deaf when people decide to LAW them.

- A piano and set of bells that goes from C to C

- Perhaps a server wide warning system when there are too many boxes, and auto delete when the limit is exceded.

and finally

- Wierd Hungarians to be banned from servers and forums?
User avatar
DerMörder
Newbie
 
Posts: 16
Joined: Tue Jan 29, 08 11:56 pm

Postby Psycho » Wed Jan 30, 08 9:50 pm

I recommend

*Hungarian Pop up messages :D
*In this Unlimited RPG map, lots and lots of scret one being Server Ranks like Marshal, Corpral,Colonel,Company Seargent Major,General etc..
User avatar
Psycho
Forum Hero
 
Posts: 2601
Joined: Mon Dec 27, 04 11:00 am
Location: North Wales

Postby Kaiden » Thu Jan 31, 08 11:05 am

- A piano and set of bells that goes from C to C


Yes then I can play chopsticks XD

- Perhaps a server wide warning system when there are too many boxes, and auto delete when the limit is exceded.


Perhaps, but if someone spends 30 minutes building something, then someone just launches blocks everywhere it might get deleted.

Suggestion;

Only admin or someone high ranked can delete others boxes?
------
Kaiden
Alpha
 
Posts: 7003
Joined: Wed Jan 18, 06 11:21 pm
Location: England

Postby Dae » Sat Feb 02, 08 10:21 pm

There are a lot of problems with the basketball, so the release is delayed till Sunday, 2 PM.
User avatar
Dae
Alpha
 
Posts: 12086
Joined: Sat Sep 06, 03 4:40 pm

Postby clyzm » Sat Feb 02, 08 10:22 pm

Dae[A] wrote:There are a lot of problems with the basketball, so the release is delayed till Sunday, 2 PM.


Anything I can do to help?
Image
User avatar
clyzm
Forum Master God
 
Posts: 16023
Joined: Sun Nov 28, 04 2:48 am
Location: Chiraq

Postby Dae » Mon Feb 04, 08 2:14 pm

Bugs:
  1. Scoreboard: players are listed in a random order.
  2. Gametype: the map doesn't restart when the timer reaches 0:00.
  3. Many BSP holes -> solution in "to do 2".
  4. Baskets stopped working.
  5. Tubular bells don't swing.
  6. Basketballs don't disappear when thrown out from the court to water.
  7. The incomplete description of the hostage gun.

To do:
  1. Drums.
  2. Replace brush-based nets with models.
  3. Piano needs more notes.
  4. Set bMeshEnviroMap for the metal bar mesh.
  5. Weapon crafting system.
  6. Traditional Desert Eagle, as it is a FunLine map.
Last edited by Dae on Mon Feb 04, 08 2:15 pm, edited 1 time in total.
User avatar
Dae
Alpha
 
Posts: 12086
Joined: Sat Sep 06, 03 4:40 pm

PreviousNext

Return to Comments, questions, requests

Who is online

Users browsing this forum: No registered users and 8 guests
cron