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IDEA!!!

Posted:
Sat May 08, 04 6:38 am
by H1tman
Bot launcher gun, how about it?
2 modes: 1 throws a bot like a 20HEmm shell but with diffrent models +skin +huge explosion radius(for this mode there should be like a law rule one shot and out)
2 creates bots of different sizes(eg. patrol bot, middle size bot, and hat big huge bot) that are friendly to you or your team only ...

Posted:
Sat May 08, 04 2:35 pm
by [CG]Alucard
dude that would be awesome! the modes would be different ammos say?
prolly take a while to make though

Posted:
Sat May 08, 04 4:25 pm
by H1tman
true, i have thought of some ammo names:
mode 1) Flying bots
"you have found flying bots"
mode 2) Bots in a box
"You have founs bots in a box"

Posted:
Sat May 08, 04 4:29 pm
by Jeoh
Could you please exaggerate on the subject please, I don't really understand it.

Posted:
Sat May 08, 04 4:45 pm
by H1tman
[CG]Alucard wrote:dude that would be awesome! the modes would be different ammos say?
prolly take a while to make though
I dont actually know if it would be that long, the models are done already, um you would only need a model for the gun, only the coding would be longish.
eve that, only coding for the mode which sends bots would have to be done, the rest just modified, and just modifiying the model source

Posted:
Sun May 09, 04 1:35 am
by [CG]Alucard
well, the second mode would be like just summoning a bot right? im sure theres a way to code the gun to just summon one

Posted:
Tue Jun 29, 04 7:44 am
by Jeoh
[CG]Alucard wrote:well, the second mode would be like just summoning a bot right? im sure theres a way to code the gun to just summon one
It wouldnt work the way you want it to.
What i suggest is a modifyed tnag cyborg dog, changed to fly, look like a flying sphere-effect that shoots some different things. Il get the modded dog later.

Posted:
Tue Jun 29, 04 2:27 pm
by kBo
[A]HDS wrote:um you would only need a model for the gun
*cough*kBo could do it*cough*

Posted:
Wed Jun 30, 04 1:35 am
by H1tman
DO it then
*posted from a good friends house*
*note*i got to canada, but im only getting my pcs in abouyt 2 weeks*

Posted:
Wed Jun 30, 04 8:31 am
by Jeoh
kBo is busy with RWM and his own little project


Posted:
Wed Jun 30, 04 4:39 pm
by kBo
Hehehehehehe that "little project" is gonna pwn.


Posted:
Fri Jul 02, 04 3:58 pm
by Zarger
WOOT WOOT for bot launch guns

. And maby you can make something to go with it like a smoke screen bomb that will make all around you smoke for a good get-a-way or something

.
[DF]fireball or []fireball

Posted:
Fri Jul 02, 04 10:40 pm
by kBo
That would lag a lot. Look at the CS smoke nade.


Posted:
Sun Jul 04, 04 1:48 pm
by Bobo.
[A]kBo wrote:That would lag a lot. Look at the CS smoke nade.

yeah lags, but the idea is good but i think it would lag..

Posted:
Wed Jul 28, 04 5:45 pm
by Atlantis
i would love to see somthing like that u could put it on my server for testing if u want
Re: IDEA!!!

Posted:
Mon Aug 09, 04 11:12 pm
by Sesshomaru[Death]
[quote="[A]HDS"]Bot launcher gun, how about it?
2 modes: 1 throws a bot like a 20HEmm shell but with diffrent models +skin +huge explosion radius(for this mode there should be like a law rule one shot and out)
2 creates bots of different sizes(eg. patrol bot, middle size bot, and hat big huge bot) that are friendly to you or your team only ...[/quote]
I would create a Gray cannon. It doesn't literally throw grays, but the radiation that they spit. Or, then again, I could create the Greasel Rifle. I require suggestions on this.

Posted:
Tue Aug 10, 04 11:15 am
by Jeoh
I'll just point you in the direction of ammograyspit and grayspit.

Posted:
Tue Aug 10, 04 9:31 pm
by Sesshomaru[Death]
Lol. Or ammogreaselspit or greaselspit.
I had SDK since...i dunno...like Mid May 2004...I have SOME experience
I've had Deus Ex since March 2002...lol...i have a lot of Expierience in some games.