FunLine_WeaponsMarket

The forum for discussions that don't fall into any of release topics below.

Moderator: Forum Guards

FunLine_WeaponsMarket

Postby KingJ » Fri Mar 05, 04 6:51 pm

OK, some of you may have played funline_weaponsmarket on doughboys and my own server.

if you find any problembs with the map or have any suggestions post here :D

Enjoy The Map

KNOWN BUGS

- People getting stuck on shop protection - possible soloution known
- On the pillar near the shop a "door frob sign" appears - No solution known
Last edited by KingJ on Sun Mar 14, 04 7:36 pm, edited 1 time in total.
Game Servers by KINGJ.NET Game Servers. Many games supported at excellent prices. Deus Ex supported upon request.
User avatar
KingJ
Elite
 
Posts: 919
Joined: Tue Feb 10, 04 9:40 pm

Postby Shogun » Fri Mar 05, 04 8:30 pm

I went on one of these maps and it was chaos, the shop was so easy to get into and it wasn't any fun at all. Take a lesson from UP2
Image
User avatar
Shogun
Poster
 
Posts: 287
Joined: Sun Nov 23, 03 8:02 pm
Location: Preston

Postby KingJ » Fri Mar 05, 04 10:56 pm

mabey i sould make the doors pickable but also with a keypad for any |ALPHA| ppl to get in. Also intergrate some teleporter that transport them to the middle of the kill zone
Game Servers by KINGJ.NET Game Servers. Many games supported at excellent prices. Deus Ex supported upon request.
User avatar
KingJ
Elite
 
Posts: 919
Joined: Tue Feb 10, 04 9:40 pm

Postby Jeoh » Sat Mar 06, 04 8:43 am

Triple doors with triple keypads will do it.
Jeoh
Forum Legend
 
Posts: 5937
Joined: Tue Jan 20, 04 2:03 pm

Postby KingJ » Sat Mar 06, 04 10:03 am

lol - gotta find some room if im gonna do that
Game Servers by KINGJ.NET Game Servers. Many games supported at excellent prices. Deus Ex supported upon request.
User avatar
KingJ
Elite
 
Posts: 919
Joined: Tue Feb 10, 04 9:40 pm

Postby Aussiefella » Sun Mar 07, 04 12:39 am

i reckon you should rebuild the shop area!
Image
User avatar
Aussiefella
Master
 
Posts: 1130
Joined: Mon Sep 22, 03 1:36 am
Location: Warrnambool, Australia

Postby KingJ » Sun Mar 07, 04 9:18 am

Whats wrong with it? Do you want me to intergrate something like a counter? or a bigger "shop room" ( its only a 256*256*256 cube ) please tell me this before i sort out security.

thanks
Game Servers by KINGJ.NET Game Servers. Many games supported at excellent prices. Deus Ex supported upon request.
User avatar
KingJ
Elite
 
Posts: 919
Joined: Tue Feb 10, 04 9:40 pm

Postby DarkKnight » Sun Mar 07, 04 11:21 am

Hmmmm... I should have a look t this map.... sounds intresting....
Image
I'm a lover, that's why I do this posting.
I don't need the forum,
I do it to save you ignorant bastards from your self.
User avatar
DarkKnight
Forum Super Hero
 
Posts: 4064
Joined: Wed Dec 10, 03 10:01 am
Location: Under the bridge.

Postby KingJ » Sun Mar 07, 04 12:08 pm

Its on doughboys server

Btw - im rebuilding shop area with new window and with 2 100% keypads for doors ( you can use the keypads too if you know the code )
Game Servers by KINGJ.NET Game Servers. Many games supported at excellent prices. Deus Ex supported upon request.
User avatar
KingJ
Elite
 
Posts: 919
Joined: Tue Feb 10, 04 9:40 pm

Postby DarkKnight » Sun Mar 07, 04 12:19 pm

I was thinking more in the sdk then in the game :)

I like to get all angles of map :wink:
Image
I'm a lover, that's why I do this posting.
I don't need the forum,
I do it to save you ignorant bastards from your self.
User avatar
DarkKnight
Forum Super Hero
 
Posts: 4064
Joined: Wed Dec 10, 03 10:01 am
Location: Under the bridge.

Postby KingJ » Sun Mar 07, 04 12:28 pm

when its publicly released then you can have a look at it
Game Servers by KINGJ.NET Game Servers. Many games supported at excellent prices. Deus Ex supported upon request.
User avatar
KingJ
Elite
 
Posts: 919
Joined: Tue Feb 10, 04 9:40 pm

Postby KingJ » Sun Mar 07, 04 3:31 pm

Ok, the shop entrance has moved and in its new place there are THREE DOORS which will be opened by a frobable but hackable keypad at 100% Strength ( 6 Multitools!!! ). After going through these 3 doors you emerge in the shop where the old door was - right in the view of the turret. Will also create ( as in FL_UP2 ) a teleporter controled by the shopkeeper which will be located where the person teleports to after steping on the teleport pad. If ppl begin to get stuck on my mover brushed then the internal shop teleporter will be abandoned ( I.E. you just have to go through the 3 doors to get in )

tell me what you think :lol:
Game Servers by KINGJ.NET Game Servers. Many games supported at excellent prices. Deus Ex supported upon request.
User avatar
KingJ
Elite
 
Posts: 919
Joined: Tue Feb 10, 04 9:40 pm

Postby KingJ » Sun Mar 07, 04 5:12 pm

Ok i have changed the entrances - doors are now lockpickable instead of having a keypad do it. Doors are locked up at 100% Strength and there is only 2. However there are THREE turrets in the shop

i think this is adequate security!
Game Servers by KINGJ.NET Game Servers. Many games supported at excellent prices. Deus Ex supported upon request.
User avatar
KingJ
Elite
 
Posts: 919
Joined: Tue Feb 10, 04 9:40 pm

Postby Jeoh » Sun Mar 07, 04 5:19 pm

Do you still have that cool alarm?
Jeoh
Forum Legend
 
Posts: 5937
Joined: Tue Jan 20, 04 2:03 pm

Postby KingJ » Sun Mar 07, 04 5:49 pm

now instead of a "trigger" triggering an alarm i have added laser tripwires that sound an alarm in the shop but the triggers dont sound their own alarm ( ppl will probably think nothing happened! )
Game Servers by KINGJ.NET Game Servers. Many games supported at excellent prices. Deus Ex supported upon request.
User avatar
KingJ
Elite
 
Posts: 919
Joined: Tue Feb 10, 04 9:40 pm

Postby KingJ » Sun Mar 07, 04 8:38 pm

NEW BUG - DOORS / MOVER BRUSHES

Ok, when ever the map is started the first time a door is frobbed it opens even when it is locked - why does this happen?

Also why are ppl getting stuck on Deus Ex mover brushes? if they where not then i could intergrate teleporter technology which is a whole lot easier! Please Help!

Thanks

|ALPHA|KingJ

if you need more detail please ask!
Game Servers by KINGJ.NET Game Servers. Many games supported at excellent prices. Deus Ex supported upon request.
User avatar
KingJ
Elite
 
Posts: 919
Joined: Tue Feb 10, 04 9:40 pm

Postby Dae » Sun Mar 07, 04 8:41 pm

Ok, when ever the map is started the first time a door is frobbed it opens even when it is locked - why does this happen?

You forgot to change in Mover's properties Object > Somewhere there is a list with TriggerToggle in it. Select triggertoggle.
User avatar
Dae
Alpha
 
Posts: 12086
Joined: Sat Sep 06, 03 4:40 pm

Postby KingJ » Sun Mar 07, 04 8:47 pm

it its set to triggertoggle though - Initialstate is set triggertoggle.

Any ideas though why ppl are getting stuck on EVERY SINGLE TYPE of mover brush in weaponsmarket? It dosent happen on any of my other maps!
Game Servers by KINGJ.NET Game Servers. Many games supported at excellent prices. Deus Ex supported upon request.
User avatar
KingJ
Elite
 
Posts: 919
Joined: Tue Feb 10, 04 9:40 pm

Postby Dae » Sun Mar 07, 04 9:42 pm

What kind of 'getting stuck'. Can you show us a screenshot?

Ok, when ever the map is started the first time a door is frobbed it opens even when it is locked - why does this happen?

I think i need to explore this problem personally. I got the same with Unlimited Party 2 but somehow i fixed it.
User avatar
Dae
Alpha
 
Posts: 12086
Joined: Sat Sep 06, 03 4:40 pm

Postby KingJ » Sun Mar 07, 04 10:10 pm

getting stuck as in you walk onto the mover platform and you cant move or jump you can only look around. If you get the mover to move though you move with it but you are still stuck.

If you need to have a look at the map PM me and i will Pm it to you / E-mail it to you ASAP
Game Servers by KINGJ.NET Game Servers. Many games supported at excellent prices. Deus Ex supported upon request.
User avatar
KingJ
Elite
 
Posts: 919
Joined: Tue Feb 10, 04 9:40 pm

Postby Aussiefella » Mon Mar 08, 04 9:12 am

I think i know, one big error with Unreal Doors is the enroach type, Under Properties >>Mover >> Enroach type, the default will be StopWhenEnroach, this will cause the door to look open when it is actually closed, what you need to do is set the Enroach type to IgnoreWhenEnroach, this will fix the problem.
Image
User avatar
Aussiefella
Master
 
Posts: 1130
Joined: Mon Sep 22, 03 1:36 am
Location: Warrnambool, Australia

Postby Dae » Mon Mar 08, 04 9:33 am

Yes, probably this is the correct decision. Also, try CrushWhenAccroach :D
User avatar
Dae
Alpha
 
Posts: 12086
Joined: Sat Sep 06, 03 4:40 pm

Postby DarkKnight » Mon Mar 08, 04 10:46 am

|ALPHA|Daedalus wrote:Yes, probably this is the correct decision. Also, try CrushWhenAccroach :D


Sadist :wink:

Crush will cause it to kill the person if you don't know. It is ment for security doors and such. Also Trying uping the bsp cuts in UED2 that seems to help a bit :) (And doesn't slow it down much if you don't put it too far up :wink: )
Image
I'm a lover, that's why I do this posting.
I don't need the forum,
I do it to save you ignorant bastards from your self.
User avatar
DarkKnight
Forum Super Hero
 
Posts: 4064
Joined: Wed Dec 10, 03 10:01 am
Location: Under the bridge.

Postby KingJ » Mon Mar 08, 04 2:21 pm

|ALPHA|Daedalus wrote:Yes, probably this is the correct decision. Also, try CrushWhenAccroach :D


CrushWhenAccroach? dont you mean ENROACH?

Will try this when i get home, writing this message from school!
Game Servers by KINGJ.NET Game Servers. Many games supported at excellent prices. Deus Ex supported upon request.
User avatar
KingJ
Elite
 
Posts: 919
Joined: Tue Feb 10, 04 9:40 pm

Postby Aussiefella » Tue Mar 09, 04 10:01 am

did it work? feedback would be good!
Image
User avatar
Aussiefella
Master
 
Posts: 1130
Joined: Mon Sep 22, 03 1:36 am
Location: Warrnambool, Australia

Postby KingJ » Tue Mar 09, 04 5:16 pm

no, ppl are still getting stuck on my mover brushes :x
Game Servers by KINGJ.NET Game Servers. Many games supported at excellent prices. Deus Ex supported upon request.
User avatar
KingJ
Elite
 
Posts: 919
Joined: Tue Feb 10, 04 9:40 pm

Postby Aussiefella » Wed Mar 10, 04 9:40 am

well, im really not sure....
Image
User avatar
Aussiefella
Master
 
Posts: 1130
Joined: Mon Sep 22, 03 1:36 am
Location: Warrnambool, Australia

Postby KingJ » Wed Mar 10, 04 12:02 pm

thats a major setback - oh well. Mabey i can make a new security system. I will try to illustrate it with TXT
| | Door \|/
SHOP | <- BARRIER _
. <-BUTTON | |

If you want a paint image just ask
Game Servers by KINGJ.NET Game Servers. Many games supported at excellent prices. Deus Ex supported upon request.
User avatar
KingJ
Elite
 
Posts: 919
Joined: Tue Feb 10, 04 9:40 pm

Postby KingJ » Wed Mar 10, 04 12:03 pm

thats a major setback - oh well. Mabey i can make a new security system. I will try to illustrate it with TXT
| | Door \|/
SHOP | <- BARRIER _
. <-BUTTON | |

If you want a paint image just ask
Game Servers by KINGJ.NET Game Servers. Many games supported at excellent prices. Deus Ex supported upon request.
User avatar
KingJ
Elite
 
Posts: 919
Joined: Tue Feb 10, 04 9:40 pm

Postby Dae » Wed Mar 10, 04 5:57 pm

KingJ if you haven't fixed your mover problems, post image (a screenshot i asked) HERE, means on the forum. Just click 'browse' when posting an message below message field and enter the comment.
User avatar
Dae
Alpha
 
Posts: 12086
Joined: Sat Sep 06, 03 4:40 pm

Next

Return to Comments, questions, requests

Who is online

Users browsing this forum: No registered users and 24 guests