Problem 1: ok, i got a room, set up to be an admin room. it floats in the air, and has fakebackdrop on it's outer textures. the inner textures have chainlink texts, that SHOULD allow me to see players moving around below me and around me. but it doesn't. I can see an elevator moving, i can see the level itself, but players, turrets, etc, i cant see. Basic room design is an add with a subtract for the inside.
Problem 2: when a player enters the map, the title music restarts. any music defined in options/level properties/audio is ignored. yet switches hooked up to musicevent triggers work fine.
I have AlrightyGame v3 installed, if that helps.