HELP ME!!!

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HELP ME!!!

Postby {SKC}Commando » Wed Aug 29, 07 4:07 pm

I am trying to learn UnrealEd and i have sinched everything EXEPT makeing custom textures and elevaters.

I have a guide on UnrealEd but I cannot figure out how to make custom textures.

I am fine with the elevaters. it has a good discription on that. i just wana know how to make custom textures.

Here is what happens:

-I make the Pic in MS Paint
-I go to UnrealEd
-I go to Textures
-I click Import Texture
-I load up the File that i made in paint
-I check the boxes i want
-I click OK
-And the texture DOSNT show up in the Texture Pallet!!!:x :(

PLEASE HELP ME!!!
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Postby Dae » Wed Aug 29, 07 5:32 pm

The texture has to be in pcx / 8 bit color format.

If you're using Ms Paint, try this: first save as .gif, then re-open .gif and save as .pcx.
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Postby {SKC}Commando » Wed Aug 29, 07 9:55 pm

I cant understand a word yer saying Dae: wot ya meen "Reopen .gif"???
pls make it a little more simple...

this is wot i think yer saying: save the file as .gif, close paint, and reopen paint, and save as it as .pcx
is this rite??? il try it.

ty


And BTW: Brother Bear I dont have my help file ether
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Postby Dae » Wed Aug 29, 07 10:00 pm

{SKC}Commando wrote:this is wot i think yer saying: save the file as .gif, close paint, and reopen paint, and save as it as .pcx

yeah, but when you re-opened paint, load the .gif file and then save it as .pcx
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Postby {SKC}Commando » Wed Aug 29, 07 11:07 pm

yeah, but when you re-opened paint, load the .gif file and then save it as .pcx


how? paint dosnt have a option to save as .pcx. does it?
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Postby -=BrotherBear=- » Wed Aug 29, 07 11:09 pm

{SKC}Commando wrote:And BTW: Brother Bear I dont have my help file ether


*sigh*

unreal ed... is hard to understand >_>

what im trying to find out is if u can manually create shapes/move stuff!

and also re-view the walls and stuff after u make a new object o.o
Last edited by -=BrotherBear=- on Wed Aug 29, 07 11:09 pm, edited 1 time in total.
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Postby Dae » Wed Aug 29, 07 11:26 pm

{SKC}Commando wrote:paint dosnt have a option to save as .pcx. does it?

yeah, I forgot :S

Do you have any other image editors like ACDSee?

Brother Bear wrote:unreal ed... is hard to understand >_>

UnrealEd, especially Unreal Ed 2 or 3, has a nice understandable interface compared with other programs.

You can create custom shapes either by:
vertex editing
2D shape editor

Brother Bear wrote:and also re-view the walls and stuff after u make a new object o.o

use "Build Geometry"
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Postby {SKC}Commando » Wed Aug 29, 07 11:45 pm

Do you have any other image editors like ACDSee?


no i do not :'-C

i might have photoshop. but i dont know.

and forums here take to long. i will be on Yahoo messanger most of tonight... my im address is:
commando1172000@yahoo.com
send me a buddy invite and i will know that its you.

TY[/quote]
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Postby Dae » Wed Aug 29, 07 11:52 pm

I don't have Yahoo messenger.

If you need a simple image editor, try GIMP — it's free.

Download:
http://downloads.sourceforge.net/gimp-w ... -setup.exe
then install it, then download this:
http://downloads.sourceforge.net/gimp-w ... -setup.exe

When you're done with installation, open .gif and finally save it as .pcx :)
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Postby {SKC}Commando » Thu Aug 30, 07 12:10 am

lol i cant download it.
i am not admin on this computer (((its my bros)mine dosnt have internet)Lol)

isnt there any other way???
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Postby Kaiden » Thu Aug 30, 07 1:28 am

Ask your "Bro" if you can install it. =D

Yeah, PhotoShop works the best..

File>Save For Web > Save > Open File > Open Saved web file > Save as .pxc or something. =D Photoshop is a good program, if you can get it..
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Postby Møew » Thu Aug 30, 07 11:12 am

and else download a trial version and crack it wich is as easy as downloading a torrent file
yet finding a crack for it is dangerous since most crack serial sites are full of beautifulll spyware and trojans and worms and what ever source of evil you can think off
Last edited by Møew on Thu Aug 30, 07 11:14 am, edited 2 times in total.
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Postby -=BrotherBear=- » Thu Aug 30, 07 11:41 am

Dae[A] wrote:
Brother Bear wrote:and also re-view the walls and stuff after u make a new object o.o

use "Build Geometry"



i did that >_> but it only showed one of my ocjects >_> and when i played lvl i fell thru the first room into the second
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Postby {SKC}Commando » Thu Aug 30, 07 1:41 pm

ok...

Ask your "Bro" if you can install it. =D


Hes on vacation 4 the week.


and else download a trial version and crack it wich is as easy as downloading a torrent file


What the hell is a torrent file?


when i played lvl i fell thru the first room into the second


Rofl u fell thru the floor???
Last edited by {SKC}Commando on Thu Aug 30, 07 1:42 pm, edited 1 time in total.
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Postby Møew » Thu Aug 30, 07 2:10 pm

{SKC}Commando wrote:ok...
and else download a trial version and crack it wich is as easy as downloading a torrent file

What the hell is a torrent file?



What is bittorent :
http://en.wikipedia.org/wiki/BitTorrent

Torrent client
http://www.utorrent.com/

Torrent finder
http://isohunt.com/

Dont ask for common knowledge every internet user should atleast know what bit torrent is. Shame on you

:roll:
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Postby {SKC}Commando » Sat Sep 01, 07 10:59 pm

ok...

i dont like torents if there buged with all that spam.

kk il try that softwear dae. now that my computer is internet inabled 8)
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Re: HELP ME!!!

Postby Karkian » Sun Sep 02, 07 2:15 am

{SKC}Commando wrote:I am trying to learn UnrealEd and i have sinched everything EXEPT makeing custom textures and elevaters.

I have a guide on UnrealEd but I cannot figure out how to make custom textures.

I am fine with the elevaters. it has a good discription on that. i just wana know how to make custom textures.

Here is what happens:

-I make the Pic in MS Paint
-I go to UnrealEd
-I go to Textures
-I click Import Texture
-I load up the File that i made in paint
-I check the boxes i want
-I click OK
-And the texture DOSNT show up in the Texture Pallet!!!:x :(

PLEASE HELP ME!!!



Yes, this has happened to me, but i fixed it. All you have to do is make the picture:

- 256 Colors (8Bit)
- Make it in sizes by 2, such as: 1,2,4,8,16,32,64,128,256,512,1024.


You can make the image something like:


Height: 256
Width: 128

And vice versa.

Once you've done that import it and it should work, if it doesnt that means you did not do it correctly. Use something like GIMP, its a FREE image editor. Or if you have any other image editors on your computer.

Remember,

to save your texture AFTER you have imported by clicking on save button and you can called it what ever you want, such as:


MyTextures


See? That easy! :mrgreen:
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Postby {SKC}Commando » Mon Sep 03, 07 6:13 pm

and dae.

guess what... IT DOSNT WORK!!!

the texture still dosnt show up. :x
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Postby Dae » Mon Sep 03, 07 6:16 pm

could you attach your texture?
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Postby {SKC}Commando » Mon Sep 03, 07 6:33 pm

could you attach your texture?


huh????
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