Animated Textures For SDK 1

Posted:
Wed Jan 30, 08 9:29 pm
by or 1=1
It's possible import a simple gif, made with macromedia, in a SDK's texture package ? How ?
I've tried importing the gif but nothing, should I try with another file type ?

Posted:
Wed Jan 30, 08 9:36 pm
by Dae
Unreal Engine 1 only works with PCX and BMP image types.
How to make an animated texture:
http://wiki.beyondunreal.com/wiki/Animated_Texture

Posted:
Wed Jan 30, 08 10:23 pm
by or 1=1

I've never knew the existence of the Unreal's Bible
Many thanks
<3

Posted:
Thu Jan 31, 08 7:26 am
by VodunLoas
One thing I would like to know though, how do you make it animated without having several different textures imported. There are animated textures that are just one texture from the original DX.

Posted:
Thu Jan 31, 08 7:37 am
by clyzm
AquaShock wrote:One thing I would like to know though, how do you make it animated without having several different textures imported. There are animated textures that are just one texture from the original DX.
Those are probably made with FirePaint.