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DXFB_Medieval Sound problem

PostPosted: Fri Mar 21, 08 1:12 pm
by CyberKill
Right i had two bell sounds and one worked perfectly but wasn't the right sound i wanted but my second one was when i imported it into Ued it was squeeky. anyway to resolve this problem?

PostPosted: Sat Mar 22, 08 8:31 pm
by ~DJ~
Can you tell us more clearly? :O

PostPosted: Sun Mar 23, 08 3:19 pm
by CyberKill
it sounded off but now i losted the map due to a fuggin' corrupt dx =/