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Texture problem...

PostPosted: Sun Jul 19, 09 11:34 am
by ~DJ~
Hey DXAlpha-ers



I wanted to ask something, I created a custom player (For actionevent..), all good, but I am having troubles with it, you see, I made a black coat (teh matrix), it was looking good, but the problem is--

Image



I was thinking that why is it masked-ish there?

While importing the textures, I did not even set any textures as masked/flags=2


Here's the import code:

Code: Select all
#exec TEXTURE IMPORT NAME=AEJCDentonTex1 FILE=textures\AEJCDentonTex1.pcx
#exec TEXTURE IMPORT NAME=AEJCDentonTex2 FILE=textures\AEJCDentonTex2.pcx
#exec TEXTURE IMPORT NAME=AEJCDentonTex3 FILE=textures\AEJCDentonTex3.pcx




Now, can anyone help me?

Oh and, The masked-ish texture is Tex3, the coat.


Thanks in advance.

PostPosted: Mon Jul 20, 09 2:16 pm
by ~DJ~
Nevermind, DDL helped me, it's fixed. :D


Topic can be closed.



The solution was, to add 'FF00FF' (Pink) in the last Palette in the colour table.