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A problem with model

PostPosted: Mon Oct 05, 09 10:09 am
by Andrievskaya Veronika
i've made a mesh and texture, but when i'm importing it into the game, texture is shifted, so some characters in the word on the texture are screwed up.

Here is the model (texture included).
Maybe i did something incorrectly? Please, can someone help me? I trying to fix the problem already more than two days, without shade of result...


p.s.: the word on the texture is Комментарий, Commentary in english :)

PostPosted: Fri Oct 09, 09 9:58 am
by Andrievskaya Veronika
So, nobody knows?

PostPosted: Fri Oct 09, 09 10:08 am
by ~DJ~
Remove flags=2 in the texture import, if it is messy.

I don't get your problem TBH.

Can you state more clearly?


EDIT:

Just found it out.

Try this model:

PostPosted: Fri Oct 09, 09 12:11 pm
by Andrievskaya Veronika
Thanks, this one does not screwed up after exporting. But what i did wrong in my model?

PostPosted: Fri Oct 09, 09 12:38 pm
by ~DJ~
Well, It had this big vertex in the middle containing all the faces, if you wire-frame-overlay it, you will see how it really looks. shouldn't be a one vertex. Hope you understand :oops:


EDIT:

Image

That should.. explain.

PostPosted: Fri Oct 09, 09 12:55 pm
by Andrievskaya Veronika
Thanks. I'll remember this.