by Dex » Tue Feb 23, 10 3:34 pm
Then it's not there. Kidding. Well I had the same problem, I just used a workaround. Change the model of the default physgun class to an assault gun or something else, then add it to the map, right click it and choose "Select all Physgun actors" and then click Delete and voila, you're done.
Last edited by
Dex on Tue Feb 23, 10 3:35 pm, edited 1 time in total.