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Adding Ladders

Posted:
Sun Oct 17, 04 4:10 pm
by Fuego
Ummmm...... i was just wondering how to you add ladders into your maps?

Posted:
Sun Oct 17, 04 4:11 pm
by AlexDenton
create a brush with the width 128
and u have to add a specific ladder texture which is under CoreTexMetal if i remember correctly
that specific texture is programmed to act like a ladder

Re: Adding Ladders

Posted:
Sun Oct 17, 04 6:16 pm
by Marouku
Fuego wrote:Ummmm...... i was just wondering how to you add ladders into your maps?
just make a ladder-sized brush and go into Core Tex Metal and use the texture Ladder_A

Posted:
Sun Oct 17, 04 6:59 pm
by Dae
Or make the texture by yourself.

Posted:
Sun Oct 17, 04 8:27 pm
by AlexDenton
~[A]Daedalus~ wrote:Or make the texture by yourself.
if he doesnt know how to texture a ladder, then i doubt he knows how to make a texture with ladder properties
lol

Posted:
Sun Oct 17, 04 9:03 pm
by Bob
[TT]AlexDenton wrote:create a brush with the width 128
and u have to add a specific ladder texture which is under CoreTexMetal if i remember correctly
that specific texture is programmed to act like a ladder

the width dont hath to be 128


Posted:
Sun Oct 17, 04 9:35 pm
by AlexDenton
~[A]Bob~ wrote:[TT]AlexDenton wrote:create a brush with the width 128
and u have to add a specific ladder texture which is under CoreTexMetal if i remember correctly
that specific texture is programmed to act like a ladder

the width dont hath to be 128

once again, for a guy asking how to texture a ladder, i think it would be best to tellhim to texture it at 128 or 256
128 is the average width for a ladder anway


Posted:
Sun Oct 17, 04 10:21 pm
by Bob
i usually use 64 for a ladder width and set the texture scale to 0.5

Posted:
Sun Oct 17, 04 10:42 pm
by AlexDenton
128
scale - 1.0

Posted:
Sun Oct 17, 04 10:58 pm
by Bob
thats one big ass ladder

Posted:
Sun Oct 17, 04 11:46 pm
by AlexDenton
but i suck at mapping right?
lol
no i was mapping on my laptop, and i cant seem to change the grid thingy there
so everything is doubled in size

Posted:
Mon Oct 18, 04 11:50 am
by Bob
right click in any of the 2d windows and goto scale> but try not to use anything under the scale of 4

Posted:
Mon Oct 18, 04 12:59 pm
by Marouku
[TT]AlexDenton wrote:but i suck at mapping right?
lol
no i was mapping on my laptop, and i cant seem to change the grid thingy there
so everything is doubled in size
just right click the grid...and set it
i just disable it...the grid is fucking annoying

Posted:
Mon Oct 18, 04 1:07 pm
by AlexDenton
i just sed, the resolution of my laptop doesnt let me change the grid
its ok, im using my PC now, so all is saved

Posted:
Mon Oct 18, 04 1:39 pm
by Dae
oUtKaSt wrote:i just disable it...the grid is fucking annoying
Oh yeah

And then, these mapping noobs come to msn and annoy me about a question about tons of little black holes around the map, which kill the player when he crosses it.

Posted:
Mon Oct 18, 04 1:42 pm
by AlexDenton
the most annoying question for me is
"where can i get the Deus Ex making program?!"
referring to SDK
or even worse
"what is MTL"

Posted:
Mon Oct 18, 04 1:48 pm
by Dae
This questions are cool, because I don't even bother myself answering them.


Posted:
Mon Oct 18, 04 2:45 pm
by AlexDenton
~[A]Daedalus~ wrote:This questions are cool, because I don't even bother myself answering them.

rofl
i feel teh need to, i feel sorry for some newbs

Posted:
Tue Oct 26, 04 12:31 pm
by Bob
oUtKaSt wrote:[TT]AlexDenton wrote:but i suck at mapping right?
lol
no i was mapping on my laptop, and i cant seem to change the grid thingy there
so everything is doubled in size
just right click the grid...and set it
i just disable it...the grid is fucking annoying
slaps j00
dont be st00pid
the grid is NEEDED
without it you are GOING to make errors
and errors = faults in the map