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Adding Ladders

PostPosted: Sun Oct 17, 04 4:10 pm
by Fuego
Ummmm...... i was just wondering how to you add ladders into your maps?

PostPosted: Sun Oct 17, 04 4:11 pm
by AlexDenton
create a brush with the width 128

and u have to add a specific ladder texture which is under CoreTexMetal if i remember correctly

that specific texture is programmed to act like a ladder

;)

Re: Adding Ladders

PostPosted: Sun Oct 17, 04 6:16 pm
by Marouku
Fuego wrote:Ummmm...... i was just wondering how to you add ladders into your maps?



just make a ladder-sized brush and go into Core Tex Metal and use the texture Ladder_A

PostPosted: Sun Oct 17, 04 6:59 pm
by Dae
Or make the texture by yourself.

PostPosted: Sun Oct 17, 04 8:27 pm
by AlexDenton
~[A]Daedalus~ wrote:Or make the texture by yourself.


if he doesnt know how to texture a ladder, then i doubt he knows how to make a texture with ladder properties

lol

PostPosted: Sun Oct 17, 04 9:03 pm
by Bob
[TT]AlexDenton wrote:create a brush with the width 128

and u have to add a specific ladder texture which is under CoreTexMetal if i remember correctly

that specific texture is programmed to act like a ladder

;)


the width dont hath to be 128 :wink:

PostPosted: Sun Oct 17, 04 9:35 pm
by AlexDenton
~[A]Bob~ wrote:
[TT]AlexDenton wrote:create a brush with the width 128

and u have to add a specific ladder texture which is under CoreTexMetal if i remember correctly

that specific texture is programmed to act like a ladder

;)


the width dont hath to be 128 :wink:


once again, for a guy asking how to texture a ladder, i think it would be best to tellhim to texture it at 128 or 256

128 is the average width for a ladder anway :?

PostPosted: Sun Oct 17, 04 10:21 pm
by Bob
i usually use 64 for a ladder width and set the texture scale to 0.5

PostPosted: Sun Oct 17, 04 10:42 pm
by AlexDenton
128

scale - 1.0

PostPosted: Sun Oct 17, 04 10:58 pm
by Bob
thats one big ass ladder

PostPosted: Sun Oct 17, 04 11:46 pm
by AlexDenton
but i suck at mapping right?

lol
no i was mapping on my laptop, and i cant seem to change the grid thingy there

so everything is doubled in size

PostPosted: Mon Oct 18, 04 11:50 am
by Bob
right click in any of the 2d windows and goto scale> but try not to use anything under the scale of 4

PostPosted: Mon Oct 18, 04 12:59 pm
by Marouku
[TT]AlexDenton wrote:but i suck at mapping right?

lol
no i was mapping on my laptop, and i cant seem to change the grid thingy there

so everything is doubled in size


just right click the grid...and set it

i just disable it...the grid is fucking annoying

PostPosted: Mon Oct 18, 04 1:07 pm
by AlexDenton
i just sed, the resolution of my laptop doesnt let me change the grid :wink:

its ok, im using my PC now, so all is saved

PostPosted: Mon Oct 18, 04 1:39 pm
by Dae
oUtKaSt wrote:i just disable it...the grid is fucking annoying

Oh yeah :roll: And then, these mapping noobs come to msn and annoy me about a question about tons of little black holes around the map, which kill the player when he crosses it.

PostPosted: Mon Oct 18, 04 1:42 pm
by AlexDenton
the most annoying question for me is

"where can i get the Deus Ex making program?!"

referring to SDK

or even worse
"what is MTL"

PostPosted: Mon Oct 18, 04 1:48 pm
by Dae
This questions are cool, because I don't even bother myself answering them. 8)

PostPosted: Mon Oct 18, 04 2:45 pm
by AlexDenton
~[A]Daedalus~ wrote:This questions are cool, because I don't even bother myself answering them. 8)


rofl

i feel teh need to, i feel sorry for some newbs

PostPosted: Tue Oct 26, 04 12:31 pm
by Bob
oUtKaSt wrote:
[TT]AlexDenton wrote:but i suck at mapping right?

lol
no i was mapping on my laptop, and i cant seem to change the grid thingy there

so everything is doubled in size


just right click the grid...and set it

i just disable it...the grid is fucking annoying


slaps j00

dont be st00pid

the grid is NEEDED

without it you are GOING to make errors

and errors = faults in the map