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Help with map detail!

PostPosted: Sun Apr 24, 05 7:18 pm
by AgentSmyth
I was wondering. On tack deus ex lab when you are a noobie mapper and it tells you to do the wolfs tutorial. It says something about torches on a map aka. fire. I would like to know if there is any way of getting fire onto a map, my sdk doesnt seem to have the TorchLight ability, Btw wer can i download Funline?

Re: Help with map detail!

PostPosted: Sun Apr 24, 05 7:20 pm
by Trailmix
AgentSmyth wrote:I was wondering. On tack deus ex lab when you are a noobie mapper and it tells you to do the wolfs tutorial. It says something about torches on a map aka. fire. I would like to know if there is any way of getting fire onto a map, my sdk doesnt seem to have the TorchLight ability, Btw wer can i download Funline?


The torch i think is for a different game that also uses the unreal engine.

And obviously ur a newbie to these forums. Look around before you ask. :wink:

PostPosted: Sun Apr 24, 05 8:23 pm
by AgentSmyth
well is there any way of getting fire then? :?

PostPosted: Sun Apr 24, 05 9:31 pm
by Bob
ok
make 2 criss-crossing (so they form a pretty + shape in the Z 2d view window) sheets, make them transparent and 2 sided. Then goto textures > effects and select a fire texture.

Voila a home-made dx torch.

PostPosted: Sun May 22, 05 8:39 am
by AgentSmyth
thanx :D

PostPosted: Sun May 22, 05 5:02 pm
by Bob
No problem.

<=D