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Decacher and Other nio qustions - dxediting un-faq

PostPosted: Mon Aug 15, 05 11:10 am
by Zondartul
1: Where do i get decasher to .u and .dx files, or I only need to change their extension?

PostPosted: Mon Aug 15, 05 11:47 am
by Dae
Just rename them.
Unfortunately there is no way to restore them back to normal files. Their names are encoded GUID's which are unique.

PostPosted: Mon Aug 15, 05 1:51 pm
by Zondartul
2: how to make bots that can attack
3: how to make bots do something when player says something
4: how to make say that only people in some radius hear
5: 4 but no hear through walls (as lams explosion works - solids dont let go through)
6: how to make translocator or teleporter
7: how to make alliance 1 or -1 to some specefic player
8: how to make simulated player that theoreticly can use objects in world including buttons, pickup and drop invetory
9: remote controlled 8
10: how to make a something like bowens rocked pod
11: say controlled 8

PostPosted: Mon Aug 15, 05 1:57 pm
by Alex
Well, im going to work on that say with radius, as soon as i have it ready you may have it to learn ;)

PostPosted: Mon Aug 15, 05 7:24 pm
by Zondartul
no the sing you made is like pm's, its just private talk channels. can you make one more realy with radius?
and about other questions?

PostPosted: Mon Aug 15, 05 7:45 pm
by ~ô¿ô~Nobody~
~[A]Daedalus~ wrote:Just rename them.
Unfortunately there is no way to restore them back to normal files. Their names are encoded GUID's which are unique.


the package's name in cache folder IS the GUID saved in the package's heritage table :P

PostPosted: Tue Aug 16, 05 7:42 am
by Alex
Nio wrote:no the sing you made is like pm's, its just private talk channels. can you make one more realy with radius?
and about other questions?


As i already said 11 times, and this is the 12th, that was IDSay, NOT the say with radius.

PostPosted: Tue Aug 16, 05 8:19 am
by Dae
~[A]Nobody~ wrote:
~[A]Daedalus~ wrote:Just rename them.
Unfortunately there is no way to restore them back to normal files. Their names are encoded GUID's which are unique.


the package's name in cache folder IS the GUID saved in the package's heritage table :P

Yeah, right 8)
But there is no way to restore their real names, right?

PostPosted: Sat Aug 20, 05 12:40 am
by ~ô¿ô~Nobody~
well
if i don't get the names by the deusex.log anymore i open the uxx file with a hex editor and look in the first entries of the nametable for the name..
it's more a guessing with the right feeling
and also i recognize if it is a umx,u,dx or utx package
the nametable entries at the begin for each kind of package are slightly different :)

PostPosted: Sat Aug 20, 05 5:29 pm
by Zondartul
And.. Can i request a mod or weapon or something to be added to levels and where do i request it?