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multiple damagetypes

PostPosted: Fri Sep 16, 05 6:52 pm
by MainMan
is there a way to make multiple damagetypes for a weapon, for example a weapon that hits you with 'shocked' (electric) damage and also has 'emp' damage to drain your bioenergy?


at the moment im just using a simple code:

Code: Select all
function name WeaponDamageType()
{
   return 'Shocked';
}


any help?