multiple damagetypes

is there a way to make multiple damagetypes for a weapon, for example a weapon that hits you with 'shocked' (electric) damage and also has 'emp' damage to drain your bioenergy?
at the moment im just using a simple code:
any help?
at the moment im just using a simple code:
- Code: Select all
function name WeaponDamageType()
{
return 'Shocked';
}
any help?