[Solved @ klop / Dae] Making screenshots & mover bug

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[Solved @ klop / Dae] Making screenshots & mover bug

Postby ~Sandro~ » Tue Nov 22, 05 5:38 pm

Help please,

All my doors open but the first time you open them they just open too fast, how can i fix em? if you wana chek out just download my 1 st stupid map called HI hosteded somewhere inthis forum
2nd How do I make a screen shot in DX, it was F9 back in unreal and ut.....

thanks :wink:
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Postby Gishank » Tue Nov 22, 05 5:46 pm

1 to make a screenie delete say and type shot the pic will then appear in your system folder as a BMP image

2.Open too fast all the time or the first time in the game?
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Postby Bob » Tue Nov 22, 05 5:58 pm

To make a door open slower (or faster) right click on it in UEd and click DX Mover Properties (I'm assuming that you used a DX Mover and not just a Mover.)

This will bring up a menu. Now click on the "Mover" Sub-bar and it will open up giving you more options. Go down to MoveTime, the default being 1 (meaning it will take the mover 1 second to reach keyframe 1 from keyframe 0.) To make the mover move slower select the bar and change it to any number above 1. Easy as that <=]
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Postby Dae » Tue Nov 22, 05 6:08 pm

It opens too fast at first time because of engine bug when mover's default key frame is not "0".
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Postby ~Sandro~ » Tue Nov 22, 05 6:30 pm

thanks dae that was the problem...
thanks klop!
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