Heres the Projectile Code:
- Code: Select all
//==============================================================================
//Credit 1
//==============================================================================
class credit1 extends DeusExProjectile;
defaultproperties
{
bStickToWall=True
DamageType=shot
AccurateRange=256
maxRange=256
Mesh=LodMesh'DeusExItems.Credits'
Texture=Texture'Engine.S_Inventory'
Damage=0.000000
MomentumTransfer=1000
spawnAmmoClass=Class 'DeusExAmmo.CreditChit1'
Speed=270
MaxSpeed=270
}
And the weapon code
- Code: Select all
//==============================================================================
//Credit Card
//==============================================================================
class CreditCard extends DeusExWeapon;
defaultproperties
{
HitDamage=0
AmmoNames(0)=Class'CreditCard.creditchit1'
AmmoNames(1)=Class'CreditCard.creditchit5'
AmmoNames(2)=Class'CreditCard.creditchit10'
ProjectileNames(0)=Class'CreditCard.credit1'
ProjectileNames(1)=Class'CreditCard.credit5'
ProjectileNames(2)=Class'CreditCard.credit10'
InventoryGroup=9
bInstantRespawn=True
ItemName="|p2Credit Card"
Icon=Texture'DeusExUI.Icons.BeltIconCredits'
beltDescription="CRED CD."
Texture=Texture'Engine.S_Inventory'
Mesh=LodMesh'DeusExItems.Credits'
ShotTime=0.200000
reloadTime=0.10000
PlayerViewMesh=LodMesh'DeusExItems.Credits'
PickupViewMesh=LodMesh'DeusExItems.Credits'
ItemArticle="a"
PickupAmmoCount=5
}
Please help