Page 1 of 1

mapping/modding tools

PostPosted: Sat Feb 21, 04 5:21 pm
by Blade
is it worthy to use the unrealed2 hack for dx? what are the changes and improvements?
and is wotgreal good for modding?

PostPosted: Sat Feb 21, 04 7:09 pm
by Dae
WOTGreal is very nice thing but i don't use it for codding: notepad or UltraEdit is much better and simply. I use WOTGreal to get list of things included in the pack, textures, listen music or to open packages protected somehow.
UnrealEd2 is very nice tool for creating pro-maps. By comparing it with UED1 i can notice lots of points, but here are most important:
- Less General Protection Faults (GPF) - UED1 crashes every 15 mins when im mapping, UED2 crashed 8 times in 1 year of using it.
- Re-builder. Less interpolation cuts, less problems with zones and etc.
- Browsers are better designed: now, long classes names isn't the problem.
Also there are some minuses in UED2:
- Impossible to add actors of Unreal Engine 1 on which is based DX
- Exact problems with hack: you need to load packages you need for map loading by yourself. It's easy and this is the way to fix it (using .ini and your hands) but hard for newbs.

PostPosted: Sun Feb 22, 04 7:09 pm
by Blade
is there a tutorial/readme/site/file/whatever which explains the differences in using ued2 instead of ued1? i dont want to learn it by myself or i will surely make errors i'd like to avoid...

PostPosted: Sun Feb 22, 04 8:14 pm
by Dae
Never saw ones, but UED2 is same in use as UED1, you will need 1-2 hours to learn it by yourself.

PostPosted: Mon Apr 19, 04 12:38 am
by Jeoh
yea i jus wanted to know if i could use the funline textures in my own maps



barret101

PostPosted: Mon May 03, 04 2:48 pm
by Ded
I don't like UeD2 hack because it doen't work with my packages at all! :?
I've done lots of good (hopefully) maps (like Moscow in 2027) using UeD1...
Yeah, and it crushes once a week (or something like that). Maybe someone just don't know how to map right :P

PostPosted: Fri Jun 11, 04 9:03 am
by Dae
I can open every mod for DX in UED2.... dunno why can't you move 2027 to it