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TI-83+/Unreal

PostPosted: Tue Feb 24, 04 11:28 pm
by kBo
We should make a UScript engine for the TI-83+!

samuel.heald@duke.edu - Made grayscale engine for TI-83+!
lloydm@hsu.edu - Ranked #3 on ticalc.org
pad@ocf.berkeley.edu - Kick-ass Ti-83+ coder
kerm_martian@yahoo.com - #1 on ticalc.org

There's some contacts we could use. Sam Heald is the best (I think) at making and modifiying graphics engines on the TI-83+. Our UScript coding expertise :D put together with their TI-83+ coding expertise could make this work. Feel welcome to flame excessively :P .

PostPosted: Wed Feb 25, 04 9:22 am
by Jeoh
I want money for it, though.
I wanna show my parents that being lazy and getting money are compitable.

PostPosted: Wed Feb 25, 04 9:45 am
by Aussiefella
lets start with the obvious, what the FUCK is TI-83?????!

PostPosted: Wed Feb 25, 04 10:10 am
by Jeoh
|ALPHA|AussieFella wrote:lets start with the obvious, what the FUCK is TI-83?????!


A graphic calculator, I have one for school, it is programmable.

PostPosted: Wed Feb 25, 04 1:35 pm
by kBo
I am downloading Unreal Tournament, since it is open-source. I believe TI-83+ can be programmed in C++. I talked to Jim Bowen about it, and he said that if the TI-83+ could be programmed in C++, it would be possible.

PostPosted: Wed Feb 25, 04 7:58 pm
by Blade
:? r u sure the ti-83 has enough memory/graphical power to support unreal tournament?

and most of all, is it worthy? why should unreal tournament be used by someone on a calculator???? dont u have pcs at home :twisted: :P ?

PostPosted: Wed Feb 25, 04 10:37 pm
by kBo
The Silver Edition would have enough memory. Plus, it would be fun to see if we could do it.