Moderator: Forum Guards
class SafeZone extends ZoneInfo;
event ActorEntered( actor Other )
{
Super.ActorEntered(Other);
if(Other.isA('Pawn'))
Pawn(Other).ReducedDamageType = 'All';
}
event ActorLeaving( actor Other )
{
Super.ActorLeaving(Other);
if(Other.isA('Pawn'))
Pawn(Other).ReducedDamageType = '';
}
defaultproperties
{
}