Pitch black

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Pitch black

Postby ICE » Mon Sep 04, 06 9:38 am

Hey guys ive got a prob when I compile a weapon and one of the colors in the texture is pitch black and that isnt showing so it looks like some kinda skeleton! :(
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Re: Pitch black

Postby clyzm » Mon Sep 04, 06 9:41 am

ICE wrote:Hey guys ive got a prob when I compile a weapon and one of the colors in the texture is pitch black and that isnt showing so it looks like some kinda skeleton! :(


Look in your texture import files in your mesh .uc, and take off the line FLAGS=2.
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Postby ICE » Mon Sep 04, 06 12:21 pm

hmm that worked thanks cata.
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