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Postby Bob » Wed Feb 23, 05 3:09 pm

[quote="Ã
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Postby ynnaD » Wed Feb 23, 05 3:30 pm

thats for rockets

8)
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Postby AlexDenton » Wed Feb 23, 05 3:41 pm

and what is 20mm?
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Postby ynnaD » Wed Feb 23, 05 3:51 pm

its 20 he grenades for the assault rifle
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Postby Bob » Wed Feb 23, 05 3:57 pm

ADS stops all explosive projectiles.

THAT is what it is for
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Postby Jeoh » Wed Feb 23, 05 4:04 pm

It doesn't stop LAMs.
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Postby Ðémø » Wed Feb 23, 05 4:29 pm

[quote="~[A]Bob~"][quote="Ã
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Postby AlexDenton » Wed Feb 23, 05 4:50 pm

(DXM)007 wrote:its 20 he grenades for the assault rifle


¬______________________________¬

i know...
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Postby Bob » Wed Feb 23, 05 5:32 pm

GeneralJeoh wrote:It doesn't stop LAMs.


I thought about what I wrote before I wrote it.

A lam is not a projectile

¬______¬
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Postby Ðémø » Wed Feb 23, 05 6:03 pm

Touché , lol I never think about what I write before I write it down
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Postby AlexDenton » Wed Feb 23, 05 7:15 pm

a LAM is sort of a projectile
a Projectile is any flying object, really
something with speed direction and that

but, in a game, or when referring to weapons, projectile understandably refers to an object literally fired from a gun, eg, a bullet, or shell

therefore it is safe to say that ADS stops projectiles
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Postby Bob » Wed Feb 23, 05 9:23 pm

*Explosive Projectiles

:wink:
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Postby clyzm » Wed Feb 23, 05 10:50 pm

Well, a bird flies and it can explode, but it is not a projectile >_>
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Postby AlexDenton » Wed Feb 23, 05 11:11 pm

yes it is

anything that has direction and speed is, effectively, a projectile

and bob, you saying that
exlposive
is narrowing the meaning of your use of projectile further :? :?
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Postby clyzm » Wed Feb 23, 05 11:17 pm

might I add that all projectiles are "non-living"?
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Postby AlexDenton » Wed Feb 23, 05 11:19 pm

anything that has a direction and speed is a projectile
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Postby clyzm » Thu Feb 24, 05 1:08 am

Yeah, I know, just being DX-wise
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Postby Marouku » Thu Feb 24, 05 1:09 am

AlexDenton wrote:anything that has a direction and speed is a projectile


Like babies? :D
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Postby ynnaD » Thu Feb 24, 05 9:00 am

AlexDenton wrote:and what is 20mm?



u didn't make ur question very clear 0_o --_--
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Postby AlexDenton » Thu Feb 24, 05 12:27 pm

i was using rhetoric
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Postby Jeoh » Thu Feb 24, 05 1:01 pm

20mm is 2 dm, or .2 cm.

;)
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Postby ynnaD » Thu Feb 24, 05 1:52 pm

LOL good one
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Postby Marouku » Thu Feb 24, 05 1:57 pm

[NUB]lololololololol!111one

i wnoder if thsi gyu stlil plyas dX[/NUB]



20mm...is small...
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Postby AlexDenton » Thu Feb 24, 05 4:08 pm

20mm is 2 dm, or .2 cm.


20mm is 2 cm.... ¬_¬
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Postby Jeoh » Thu Feb 24, 05 4:51 pm

My wang is long.
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Postby MrBlackDX » Thu Feb 24, 05 4:54 pm

i never really thought about that before

if todays standard launched grenade is 40mm, then obviously thats half the size, but on most games, if u take a grenade launcher (eg M79) then what looks like as the projectile would be at least 80-100 mm, hmmm strange

anyway the 20mm physics on both halflife and dx suck, UT Flak Cannon secondary fire grenade was the best of its time
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Postby C:Enter:£££ » Thu Feb 24, 05 4:56 pm

[quote="~[A]Bob~"][quote="Ã
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Postby AlexDenton » Thu Feb 24, 05 5:41 pm

Peter Griffin:
HAHAHA!! HE SAID AIDS
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Postby ynnaD » Fri Feb 25, 05 8:56 am

ROFL good one
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Postby Marouku » Fri Feb 25, 05 3:05 pm

(DXM)007 wrote:ROFL good one


I'm going to count how many times you have said that....

|*2 Minutes Later*|

Only about 60 out of your 384 posts do not contain Caps, ROFL, LOL, LMAO, good, or "What's (T)?".
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