Shinobi wrote:Yup. Fuck I just royally fucked up, too.
Had TightVNC server running on PC up my flat so I could control and access it etc.
Accidentally closed TightVNC now and all I can access is my router admin page up there.
Server's still running as far as I know (it's at shinobi8796.zapto.org) but isn't appearing in list for long after it starts up. Weird.
Anyway now I can't shut PC down remotely my fridge is gonna defrost. BALLS.
Sorry to hear that, Shinobi.
Never mind, I can run my own server anytime, since I have a new router and know how to set everything up without any port forwarding problems or DX version crashes now. Only thing is I can't run 24/7, as I said. So people have to be at the right time in the right place.
@all:
As far as the AdminKeypad rant is concerned... The whole point of having admin areas in my maps is to add a new gameplay element in multiplayer, for fun reasons. In those areas I usually put computer consoles or switches with which one spy the map with cameras, watch other players fight (as sort of spectator) or open/close other secret rooms temporarily. It can also include heavier or special weapons and items.
However, in my maps the "admin area" is usually just one medium-sized room, never a bigger section! The smallest admin area would be a lumber-room or just an empty 256x256x256 brush box with a computer console inside. But I use my imagination in UnrealEd to make the admin areas more interesting.
Sure, it may not be everyone's kind of beer, but I'm not concerned about that. Players who like to explore stuff in Deus Ex, even in multiplayer, will learn to admire these areas. I'm sure, because I like them too.
Besides, in the map I mentioned above you can crouch into the admin area through a secret duct or shaft without even using the AdminKeypad or knowing the code. D'oh.
So much for that.
- Lurker