Bind

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Bind

Postby Bobo. » Wed Sep 01, 04 3:29 pm

can anyone tell me how to bind a key to med and use it right away like if i press P i recover?
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Postby Bob » Wed Sep 01, 04 8:21 pm

Code: Select all
NumPad0=ActivateBelt 9|ParseLeftClick|OnRelease ActivateBelt 2


change NumPad0 for what you want

then change on realse button to what you want it to be

for me 2 = assault rifle mostly

Edit by GJ: You can use this with bio cells too, just change the first ActivateBelt 9 to ActivateBelt 0.
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Postby Bobo. » Thu Sep 02, 04 11:12 pm

ty u da man if u kno any good aug binds tell me 8)
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Postby Zarger » Fri Sep 03, 04 3:43 am

Im not sure aug bindings but these are my bindings:

P=Setname [A]§§§§§Zárgér(Those 5 S's in there count as 1 space for me)
H=Setname ~€[A]€~Zárgér(not sure why I have that)
Minus=Say €~~~GÞÞdFïght~~~€
BackSlash= Say €~~~NïcëShÞt~~~€

Altho I should focus bindings on game playing.
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Postby Bob » Fri Sep 03, 04 6:18 pm

i use all of my other numpad keys for saying things

and sorry joe i dont use augs that often therefore i have not inclined into using them

maybe ask trance killer or something?
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Postby James » Fri Sep 03, 04 7:18 pm

~[A]Bob~ wrote:i use all of my other numpad keys for saying things

and sorry joe i dont use augs that often therefore i have not inclined into using them

maybe ask trance killer or something?


I already told him one of my customised prototype edited aug ones. :twisted: Based on the ADSPR, Credit goes to Tom
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Postby ZepHroN » Mon Sep 20, 04 9:10 pm

I dunno if you already new about this...but i found this cool bind in UT and checked to see fi it worked in DX...and it did

Its a bit sketchy but assign this to a button :

Code: Select all
stat net


For instance :

Code: Select all
Minus=stat net


Press minus (or wotever key you assigned it to) at the start of a game and look in teh top left....

(i posted here because i didnt want to start a new thread)
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Postby Jeoh » Tue Sep 21, 04 5:53 am

Code: Select all
ActivateBelt 3|UseScope|ParseLeftClick|Fire|UseScope|ActivateBelt 1


If you have the sniper rifle on the 3rd place as a weapon, it grabs it, scopes, shoots and grabs your 1st weapon.
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Postby Bobo. » Tue Sep 21, 04 12:58 pm

lmao cool thnx
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Postby AlexDenton » Tue Sep 21, 04 6:38 pm

TheThing wrote:
Code: Select all
ActivateBelt 3|UseScope|ParseLeftClick|Fire|UseScope|ActivateBelt 1


If you have the sniper rifle on the 3rd place as a weapon, it grabs it, scopes, shoots and grabs your 1st weapon.


does the scope stay on until u let go of the bound button? or does it all hapen in a split second?
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Postby Bob » Tue Sep 21, 04 9:03 pm

TheThing wrote:
Code: Select all
ActivateBelt 3|UseScope|ParseLeftClick|Fire|UseScope|ActivateBelt 1


If you have the sniper rifle on the 3rd place as a weapon, it grabs it, scopes, shoots and grabs your 1st weapon.


h4x!!11

omg j00 h4x!11
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Postby Bobo. » Tue Sep 21, 04 9:52 pm

omg im gonna use teh h4x h4xxxxx! omg!!
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Postby unknown » Wed Sep 22, 04 3:57 am

TheThing wrote:
Code: Select all
ActivateBelt 3|UseScope|ParseLeftClick|Fire|UseScope|ActivateBelt 1


If you have the sniper rifle on the 3rd place as a weapon, it grabs it, scopes, shoots and grabs your 1st weapon.

really don't need that extra scope cound, switching the weapons would automatally take the scope off and the bind it self is way to long and....looks like shit to be honest...here's a better one.

Aliases[22]=(Command="Togglescope|onrelease Fire",Alias=Snipe)

just just have it like, "J=ActivateBelt 3|Snipe"
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Postby unknown » Wed Sep 22, 04 4:03 am

Also later when I get some time I'll post different binds for meds/bio, augs, weapons, whatever you might be interested in...just let me know.
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Postby C:Enter:£££ » Wed Sep 22, 04 4:32 am

lol dude, i still use the binds u made me 8)
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Postby Bob » Wed Sep 22, 04 7:20 pm

you have any good aug binds?
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Postby C:Enter:£££ » Sat Sep 25, 04 12:07 am

no i only use 2 augs
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Postby Splitter » Sat Sep 25, 04 12:20 am

Lol, only binds I have now are balli, speed, cloak and ads set to Q, E, R and F, combat and regen to C and V and switch to bio or med to wheel up and wheel down. None of this complicated stuff that could go wrong :P
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Postby C:Enter:£££ » Sat Sep 25, 04 2:07 am

lol neither can mine

speed + ballistic - activation is numpad0 deactivate is numpad1
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Postby Bobo. » Sat Sep 25, 04 2:12 am

i got speed and balli only at the moment speed is e and balli is q 8)
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Postby Bob » Sat Sep 25, 04 1:13 pm

post the actual code

eg

Code: Select all
numpad0=say i like p00p o_O
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Postby [CG]Alucard » Sat Sep 25, 04 3:03 pm

u guys use cheap binds....only one i use is for meds(not the one on here) and malachai has an even worse sniper bind lol :P
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Postby Zarger » Sat Sep 25, 04 3:21 pm

[CG]Alucard wrote:u guys use cheap binds....only one i use is for meds(not the one on here) and malachai has an even worse sniper bind lol :P
My friend made that binding for me.
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Postby AlexDenton » Sat Sep 25, 04 3:48 pm

me hates teh sniper bind
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Postby Bob » Sat Sep 25, 04 4:31 pm

i only have the med bind and thats it
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Postby Malachai » Mon Sep 27, 04 4:34 am

[CG]Alucard wrote:u guys use cheap binds....only one i use is for meds(not the one on here) and malachai has an even worse sniper bind lol :P


:lol: Nothing major, just a quick double flick of the mousewheel.

MouseWheelUp=ActivateBelt 1
MouseWheelDown=ToggleScope

Works like a charm :D
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Postby ZepHroN » Mon Sep 27, 04 7:39 am

That's exactly the same as what ive got :D
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Postby Bob » Mon Sep 27, 04 11:55 am

i use my mouse wheel for previous and next items

which is also handy but sometimes i turn it to far and pull out me multitool :twisted:
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Postby Marouku » Mon Sep 27, 04 12:36 pm

~[A]Bob~ wrote:i use my mouse wheel for previous and next items

which is also handy but sometimes i turn it to far and pull out me multitool :twisted:


strangely my down scroll is Shot and my up scroll is Sshot
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Postby Malachai » Mon Sep 27, 04 1:12 pm

So how many unintentional screenies do you have in YOUR System folder outkast, lol?
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