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Bind

Posted:
Wed Sep 01, 04 3:29 pm
by Bobo.
can anyone tell me how to bind a key to med and use it right away like if i press P i recover?

Posted:
Wed Sep 01, 04 8:21 pm
by Bob
- Code: Select all
NumPad0=ActivateBelt 9|ParseLeftClick|OnRelease ActivateBelt 2
change NumPad0 for what you want
then change on realse button to what you want it to be
for me 2 = assault rifle mostly
Edit by GJ: You can use this with bio cells too, just change the first ActivateBelt 9 to ActivateBelt 0.

Posted:
Thu Sep 02, 04 11:12 pm
by Bobo.
ty u da man if u kno any good aug binds tell me


Posted:
Fri Sep 03, 04 3:43 am
by Zarger
Im not sure aug bindings but these are my bindings:
P=Setname [A]§§§§§Zárgér(Those 5 S's in there count as 1 space for me)
H=Setname ~€[A]€~Zárgér(not sure why I have that)
Minus=Say €~~~GÞÞdFïght~~~€
BackSlash= Say €~~~NïcëShÞt~~~€
Altho I should focus bindings on game playing.

Posted:
Fri Sep 03, 04 6:18 pm
by Bob
i use all of my other numpad keys for saying things
and sorry joe i dont use augs that often therefore i have not inclined into using them
maybe ask trance killer or something?

Posted:
Fri Sep 03, 04 7:18 pm
by James
~[A]Bob~ wrote:i use all of my other numpad keys for saying things
and sorry joe i dont use augs that often therefore i have not inclined into using them
maybe ask trance killer or something?
I already told him one of my customised prototype edited aug ones.
Based on the ADSPR, Credit goes to Tom

Posted:
Mon Sep 20, 04 9:10 pm
by ZepHroN
I dunno if you already new about this...but i found this cool bind in UT and checked to see fi it worked in DX...and it did
Its a bit sketchy but assign this to a button :
- Code: Select all
stat net
For instance :
- Code: Select all
Minus=stat net
Press minus (or wotever key you assigned it to) at the start of a game and look in teh top left....
(i posted here because i didnt want to start a new thread)

Posted:
Tue Sep 21, 04 5:53 am
by Jeoh
- Code: Select all
ActivateBelt 3|UseScope|ParseLeftClick|Fire|UseScope|ActivateBelt 1
If you have the sniper rifle on the 3rd place as a weapon, it grabs it, scopes, shoots and grabs your 1st weapon.

Posted:
Tue Sep 21, 04 12:58 pm
by Bobo.
lmao cool thnx

Posted:
Tue Sep 21, 04 6:38 pm
by AlexDenton
TheThing wrote:- Code: Select all
ActivateBelt 3|UseScope|ParseLeftClick|Fire|UseScope|ActivateBelt 1
If you have the sniper rifle on the 3rd place as a weapon, it grabs it, scopes, shoots and grabs your 1st weapon.
does the scope stay on until u let go of the bound button? or does it all hapen in a split second?

Posted:
Tue Sep 21, 04 9:03 pm
by Bob
TheThing wrote:- Code: Select all
ActivateBelt 3|UseScope|ParseLeftClick|Fire|UseScope|ActivateBelt 1
If you have the sniper rifle on the 3rd place as a weapon, it grabs it, scopes, shoots and grabs your 1st weapon.
h4x!!11
omg j00 h4x!11

Posted:
Tue Sep 21, 04 9:52 pm
by Bobo.
omg im gonna use teh h4x h4xxxxx! omg!!

Posted:
Wed Sep 22, 04 3:57 am
by unknown
TheThing wrote:- Code: Select all
ActivateBelt 3|UseScope|ParseLeftClick|Fire|UseScope|ActivateBelt 1
If you have the sniper rifle on the 3rd place as a weapon, it grabs it, scopes, shoots and grabs your 1st weapon.
really don't need that extra scope cound, switching the weapons would automatally take the scope off and the bind it self is way to long and....looks like shit to be honest...here's a better one.
Aliases[22]=(Command="Togglescope|onrelease Fire",Alias=Snipe)
just just have it like, "J=ActivateBelt 3|Snipe"

Posted:
Wed Sep 22, 04 4:03 am
by unknown
Also later when I get some time I'll post different binds for meds/bio, augs, weapons, whatever you might be interested in...just let me know.

Posted:
Wed Sep 22, 04 4:32 am
by C:Enter:£££
lol dude, i still use the binds u made me


Posted:
Wed Sep 22, 04 7:20 pm
by Bob
you have any good aug binds?

Posted:
Sat Sep 25, 04 12:07 am
by C:Enter:£££
no i only use 2 augs

Posted:
Sat Sep 25, 04 12:20 am
by Splitter
Lol, only binds I have now are balli, speed, cloak and ads set to Q, E, R and F, combat and regen to C and V and switch to bio or med to wheel up and wheel down. None of this complicated stuff that could go wrong 

Posted:
Sat Sep 25, 04 2:07 am
by C:Enter:£££
lol neither can mine
speed + ballistic - activation is numpad0 deactivate is numpad1

Posted:
Sat Sep 25, 04 2:12 am
by Bobo.
i got speed and balli only at the moment speed is e and balli is q


Posted:
Sat Sep 25, 04 1:13 pm
by Bob
post the actual code
eg
- Code: Select all
numpad0=say i like p00p o_O

Posted:
Sat Sep 25, 04 3:03 pm
by [CG]Alucard
u guys use cheap binds....only one i use is for meds(not the one on here) and malachai has an even worse sniper bind lol


Posted:
Sat Sep 25, 04 3:21 pm
by Zarger
[CG]Alucard wrote:u guys use cheap binds....only one i use is for meds(not the one on here) and malachai has an even worse sniper bind lol

My friend made that binding for me.

Posted:
Sat Sep 25, 04 3:48 pm
by AlexDenton
me hates teh sniper bind

Posted:
Sat Sep 25, 04 4:31 pm
by Bob
i only have the med bind and thats it

Posted:
Mon Sep 27, 04 4:34 am
by Malachai
[CG]Alucard wrote:u guys use cheap binds....only one i use is for meds(not the one on here) and malachai has an even worse sniper bind lol


Nothing major, just a quick double flick of the mousewheel.
MouseWheelUp=ActivateBelt 1
MouseWheelDown=ToggleScope
Works like a charm


Posted:
Mon Sep 27, 04 7:39 am
by ZepHroN
That's exactly the same as what ive got


Posted:
Mon Sep 27, 04 11:55 am
by Bob
i use my mouse wheel for previous and next items
which is also handy but sometimes i turn it to far and pull out me multitool


Posted:
Mon Sep 27, 04 12:36 pm
by Marouku
~[A]Bob~ wrote:i use my mouse wheel for previous and next items
which is also handy but sometimes i turn it to far and pull out me multitool

strangely my down scroll is Shot and my up scroll is Sshot

Posted:
Mon Sep 27, 04 1:12 pm
by Malachai
So how many unintentional screenies do you have in YOUR System folder outkast, lol?