Moderator: Forum Guards
(Taken from here).This can be thought of as an advantage to us, however. By approaching the problem with an "eye for an eye" attitude, they have of course left the FriendlyFire variable at 1, which means that even though you get damaged in return, the victim still receives 100% of the damage dealt by you also.
If a player on the opposite team is winning by a large margin, particularly if it is in ATDM and he has an advantageous streak, you may wish to switch to his team, and kill him. He will not be expecting such treachery from his own team, so he will not be ready for this. After that you switch back onto your old team and play on level terms with your opponent. (both start at a streak of 0)
[REN]UNDEAD wrote:They call themselves Team Killers? Just ban them and their mothers and their housepets..
Something has to be done with the existing servers though, clix told me even dxms only has mtl thats it..
Navy wrote:it will be fun to ban you
I look forward to it
~[A]Daedalus~ wrote:This can be thought of as an advantage to us, however. By approaching the problem with an "eye for an eye" attitude, they have of course left the FriendlyFire variable at 1, which means that even though you get damaged in return, the victim still receives 100% of the damage dealt by you also.
(Taken from here).
That's a lie. Yes there is a bug, but it works vice versa: if fFriendlyFire is set to 0 and MMAntiTK is on, victim gets 0 damage and the teamkiller gets damage = damage he made * multiplier (which is <1) set by hoster.
Navy wrote:if you participate in what your clan tag represents, then you will do
lol, not to mention you tked me in Sunnyside earlier!
Navy wrote:Then why are they going on about killing their teammates, with a private section dedicated to helping them achieve killing their teamamtes and the most affective way in which to do it!
~[A]lex~ wrote:Nothing.. nothing
EDIT: I know you tested it btw. It has IP-logging.
~MainMan¾~ wrote:~[A]lex~ wrote:Nothing.. nothing
EDIT: I know you tested it btw. It has IP-logging.
You got me
~[A]lex~ wrote:~MainMan¾~ wrote:~[A]lex~ wrote:Nothing.. nothing
EDIT: I know you tested it btw. It has IP-logging.
You got me
Real pity it doesn't work. Well, I can use it, but others can't.
~MainMan¾~ wrote:~[A]lex~ wrote:~MainMan¾~ wrote:~[A]lex~ wrote:Nothing.. nothing
EDIT: I know you tested it btw. It has IP-logging.
You got me
Real pity it doesn't work. Well, I can use it, but others can't.
Why is that?