[A] StarGate server...

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[A] StarGate server...

Postby KillerZ » Sun May 13, 07 5:39 pm

Just a curious question, is this server hosting DXSG_Smuggler_V17?

If not, may I put in a request for this map to be added to the list?
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Postby Alex » Sun May 13, 07 5:42 pm

No it's not hosting it, and it will only host the current 2 maps.
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Postby Mastakilla » Sun May 13, 07 5:51 pm

y.
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Postby Kaiden » Sun May 13, 07 6:19 pm

Ermmmmmm.Cathedral too I should hope! (When it's released)

If Atlantis's maps can be fully tested etc, I think they should be allowed. :cry:
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Postby KillerZ » Sun May 13, 07 8:10 pm

It HAS been fully tested, and also has support from Nobody because he played a major role in this map

Base doors, rings help, ideas, I even gave HIM a few ideas, lol.

But seriously, why not?
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Postby Alex » Sun May 13, 07 8:17 pm

I prefer the current 2 maps.
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Postby KillerZ » Sun May 13, 07 9:36 pm

Is it because they weren't made by me ( Just kidding )

Or is it just cause you don't like "3rd party" maps
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Postby Kaiden » Sun May 13, 07 10:01 pm

I think he just likes the default maps with a base and Goa'uld Ring-Transporters.
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Postby KillerZ » Mon May 14, 07 12:36 am

That is exactly what mine is, 4 ring teleporters, a prison, and a base
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Postby ~M3GG4~ » Mon May 14, 07 8:17 am

teh SG-1 Base, looks real good, at first i thought you push in the numbers and the standing up teleporter ( water - one) teleported you . dis apointed. :(
But still a great map.
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Postby Alex » Mon May 14, 07 9:58 am

Why I don't like the SG Smuggler map: It's not open. Area51Bunker = an open map, CMD = an open map. But Smuggler isn't.
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Postby Kaiden » Mon May 14, 07 7:44 pm

Yeah, Nobody said that was impossible. I don't really see how though. I'm sure it would be simple enough to make a texture, then have it work in the same way as the ring-transporteres?
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Postby KillerZ » Mon May 14, 07 10:00 pm

Nobody tried making a gate system, but DX engine can't support what would be required.
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Postby [FGS]ShadowRunner » Thu May 17, 07 3:47 pm

he hosted the A51 "day after" beta. it's bigger than smuggler,. some people preferred it to the originals, but it's as big as CMD at least.Smuggler wont work with superweps I think.I would like to see the unfinished Cathedral hosted anyway in the meantime. must be fun
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Postby Alex » Thu May 17, 07 3:58 pm

Who is "he". I never hosted your map.
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Postby KillerZ » Thu May 17, 07 10:11 pm

"he" would either be Nobody or I.

Anyways, I have started my next project. DXSG_LibertyIsland
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Postby [FGS]ShadowRunner » Sat Jun 23, 07 9:08 am

"he" was referring to [A]Nobody, I was not aware you hosted a DXSG server, I thought it was shadowserversystems...

I was not aware also DXSG intended to only host current maps. I was under the impression that Nobody felt "everyone knows the maps" and that he would like the new ones e.g. Cathedral, a51_DayAfter etc ideally to be finished and hosted. He's worked on the a51_DayAfter, adding 4 rings, fixing the lights and reducing filesize, this is now in the hands of Atlantis who will be credited as co-author for finishing the last few rings and adding the texture for location dialling.

I can host this and Cathedral on my server and I'm sure Wunderland 1 and Wunderland 2 will also update their DXSG collection... but for my server, I'm not sure about super weapons.
Last edited by [FGS]ShadowRunner on Sat Jun 23, 07 9:10 am, edited 1 time in total.
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