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Onslaught of previews from last week's playtest coming through

PostPosted: Sat Jan 29, 11 1:19 pm
by James

PostPosted: Sat Jan 29, 11 8:40 pm
by clyzm
wait a minute

>25 hours

didn't regular Deus Ex take like twice that amount to finish

PostPosted: Sat Jan 29, 11 9:13 pm
by Siva
Longer, yeah, but I wouldn't say 50 hours long.

PostPosted: Sat Jan 29, 11 11:12 pm
by James
took me 50 hours the first time

also dxhr developers claim a run through for everything will be a lot more than 25 hours, they've just not got a proper time for that. rushing through story took them 25 hours. which is still lengthy and the average acceptable modern rpg time (me, dragon age)

PostPosted: Wed Feb 02, 11 7:02 pm
by James

PostPosted: Thu Feb 03, 11 1:03 am
by clyzm
Enemies will be coordinated by a 'squad leader' who will dictate their actions


i immediately thought of goldeneye rogue agent and that was horrible, but i hope it's gonna be way better

PostPosted: Thu Feb 03, 11 1:14 am
by James
similar system was in me2, but not many caught onto killing leader types made other enemies exposing themselves/not shooting as frequent. so annoying when they get 2 units to flank you at once and they happen to be engineer, i hope you like incinerate Shepard and a shotgun to the face.

but yes rogue agent's was shit, and dx3's will also be in depth like it

PostPosted: Thu Feb 03, 11 4:23 am
by Aidan
klizzem wrote:
Enemies will be coordinated by a 'squad leader' who will dictate their actions


i immediately thought of goldeneye rogue agent and that was horrible, but i hope it's gonna be way better


The weapon jamming eye power did absolutely nothing.

Useless button on dpad.

PostPosted: Thu Feb 03, 11 7:02 pm
by James
IT BEGINS!, follow these links after the new introductory trailer. Looks like neural augmentations are the new discovery in it's world and the game expands on the danger of it. As hinted before with the trailers that shown a man controlled to kill himself who may or may not also feature in this trailer.

[youtube]http://www.youtube.com/watch?v=2n1QYdjApZs[/youtube]

http://www.pcgamer.com/2011/02/03/deus- ... t-hands-on

http://www.computerandvideogames.com/28 ... of-giants/

http://www.rockpapershotgun.com/2011/02 ... Shotgun%29

http://www.eurogamer.net/articles/2011- ... n-hands-on

and for the worst sites im not reading because they're bad websites imo:

http://uk.gamespot.com/pc/action/deusex ... slot;img;1

http://www.destructoid.com/you-begin-de ... 2888.phtml

If you're still skeptic about this game you're a full on retard.

PostPosted: Thu Feb 03, 11 7:47 pm
by Marder
Good thread and that PCgamer article should make most ppl stfu.

PostPosted: Thu Feb 03, 11 9:50 pm
by Aidan
Ahahaha, I like how it finishes with,


YOU ARE ADAM JENSEN.

PostPosted: Fri Feb 04, 11 2:22 am
by clyzm
better have multiple monitor support D:

if not, i'll just shut off the two on the side and play it anyways. These graphics, I imagine, will look bomb AS FUCK on a PC

PostPosted: Fri Feb 04, 11 4:18 am
by Aidan
I was frightened during the early stages of development, and thought they were using UE3 until I discovered they were not.

Huge load off my chest.

PostPosted: Fri Feb 04, 11 6:06 pm
by Tantalus
Aidan wrote:I was frightened during the early stages of development, and thought they were using UE3 until I discovered they were not.

Huge load off my chest.


>CRYSTAL DYNAMICS ENGINE BEING SUPERIOR TO UE3.

Regardless, looks like it functions very well and doesn't necessarily have to be used for slaughtered Lara Croft games.

PostPosted: Fri Feb 04, 11 6:07 pm
by James
Tantalus wrote:>CRYSTAL DYNAMICS ENGINE BEING SUPERIOR TO UE3.


To be honest yes it is lol

PostPosted: Fri Feb 04, 11 8:09 pm
by Tantalus
CHLOE! BACK MA ASS UP!

PostPosted: Fri Feb 04, 11 10:01 pm
by Aidan
What's UE3?


Didn't that game flop?

PostPosted: Tue Feb 08, 11 11:05 pm
by James

PostPosted: Wed Feb 16, 11 1:08 pm
by Marder
There are hints of a previously unmentioned augmentation. It allows you to know enemy field of vision.

Has anyone figured out if you can buy PC version without needing steam at all?

Also, will you be buying for console or PC?

PostPosted: Wed Feb 16, 11 3:02 pm
by James
Pc, dont see point In consoles. I got Iw a year before playing.
Not the same excuse as ME1 either, that was 360 exclusive for abit.


If game has Steamworks, getting full retail special edition from an Indie store. If not, Steam purchase.

If Steamworks: its a retail DRM and better solution to others. These games use a verification similar to just putting a cd key in, and this Is saved to an existing or new Steam account.

Modern PC games are plagued by GFWL (UNRELIABLE, HARD TO TRANSFER SAVES TO OTHER ACCOUNT) and terrible bs borderline spyware like Sony's SecuROM, Steamworks is a healthy alternative because it supports Steam features such as Cloud to keep saves online and settings and you won't need cd.

If It Isnt steamworks Ill buy online on steam, most games remove DRM in retail versions for steam.

PostPosted: Fri Mar 04, 11 3:30 pm
by James

PostPosted: Fri Mar 04, 11 10:14 pm
by Aidan
James wrote:Pc, dont see point In consoles. I got Iw a year before playing.
Not the same excuse as ME1 either, that was 360 exclusive for abit.


If game has Steamworks, getting full retail special edition from an Indie store. If not, Steam purchase.

If Steamworks: its a retail DRM and better solution to others. These games use a verification similar to just putting a cd key in, and this Is saved to an existing or new Steam account.

Modern PC games are plagued by GFWL (UNRELIABLE, HARD TO TRANSFER SAVES TO OTHER ACCOUNT) and terrible bs borderline spyware like Sony's SecuROM, Steamworks is a healthy alternative because it supports Steam features such as Cloud to keep saves online and settings and you won't need cd.

If It Isnt steamworks Ill buy online on steam, most games remove DRM in retail versions for steam.


I doubt I'm going to buy another console. I might when the price massively goes down.

I prefer to play on PC though.