Aidan wrote:Cool, so Eidos is reviving DX1 for us.
While game marketing manager doesn't seem to have any particular special interest in DX1, obviously we are lucky that Kyle and Jerion are PC fanatics and DX1 fans. It seems to have influenced EM at times here and there. How much so, we shall only find out later. Also I assume EM marketing manager is a fan of DX1, or sees the value of promotion, since he kickstarted DXHR's interest in HR mod and involving staff/forum staff in talking to us.
Textures - The ONLY thing now, that is worrying at all. It seems to be the way the lighting doesn't include shadows around the base of furniture or contours in the room's terrain. It could be easily argued/explained by saying that well, DXHR is more plastic and artificial because that was the world of 2027, pre-downfall, but EM haven't said that yet.