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DLC ideas?
Posted:
Thu Sep 01, 11 1:15 pm
by James
Post some ideas for DLC you'll like to see in DXHR
Not my ideas but will post more later:
Unatco training in the early says as Paul/Gunther/Anna.
Remake of DX1 areas as Adam Jensen, for fun.
Filling in the gap between [spoiler]China to Taiwan[/spoiler]
Randomly generated maps with random enemy placement for combat purposes
Posted:
Thu Sep 01, 11 2:21 pm
by MrBlackDX
Hmmmmm
Let's see, which characters from dx1 would be realistically good to have in dlc.
Unatco/FEMA
- Manderley, would be interesting to see him in the flesh, considering his brief involvement with the FEMA place.
- Sam Carter, would be pretty cool to see him when younger
- Navarre, if she's not 10, shes likely to be 15-16, would be very cool to see her as a teen doing some kind of covert ops thing
Illuminati
Dowd, would be good
Everett, nah
Debeers, nah
Page, nah
Hong Kong
Triad wars
Chow? - Not sure if alive or old enough
Yeah, I think something about Carter, Dowd or Navarre would be good.
First DLC is usually low content, so probably new weapons and no new augs
Posted:
Thu Sep 01, 11 3:13 pm
by James
Sorry but Dowd is the least likely there,
[spoiler]check emails in Picus.[/spoiler]
There's a lot of complaints about the character development or pacing of the game, and considering the rescue mission from explosive DLC fits itself in the main plot I don't mind to expand the game itself rather than fitting in a bunch of side missions. [spoiler]Tyrant character development will be welcome, originally you could save Yelena (confirmed) and I'm sure Gunther was a boss who always avoided death.[/spoiler]
Standalone missions always welcome.
Posted:
Thu Sep 01, 11 7:03 pm
by Baleout
One DLC should be [spoiler]going up to the moon or the TYM space station to deactivate the big death laser they built there, as mentioned in several emails/ebooks/newspapers[/spoiler]
Posted:
Thu Sep 01, 11 7:04 pm
by James
Sadly Bale
[spoiler]Not finished yet, however, this WAS a massive homage to the cut DX moon base![/spoiler]
Posted:
Thu Sep 01, 11 7:12 pm
by Spiderbot01
I reckon Montreal could've been expanded. It felt like going there for Picus was just done for the sake of a location change, I reckon a city hub should've been there.
Posted:
Thu Sep 01, 11 7:16 pm
by James
There was indeed supposed to be another city hub. Like Deus Ex, a fuck ton of content was removed from DXHR.
Posted:
Thu Sep 01, 11 7:23 pm
by Spiderbot01
Any idea why?
Posted:
Thu Sep 01, 11 7:28 pm
by James
Time constraints, too much content, plot reasons, loads.