Gameplay builds - [Possible Spoilers]

Discussion about the prequel by Square Enix.

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Postby MrBlackDX » Mon Sep 12, 11 12:43 pm

I found the grenade ratio is 3 - 3 - 3 - 2 for frag/emp/concussion/gas respectively

Mines on walls... um 4 - 1 - 0 - 1

Mine pickup 2 - 2 - 1 - 1

So together that's;

Frag grenade/mine - 35-40
EMP - 20-25
Concussion - 15-20
Gas - 15-20
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Postby James » Mon Sep 12, 11 1:03 pm

40 frag?!

also concussive mines more common than gas mines on walls
Last edited by James on Mon Sep 12, 11 1:08 pm, edited 1 time in total.
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Postby MrBlackDX » Mon Sep 12, 11 2:28 pm

There's got to be a good 20 frag mines on walls alone.

Where are the concussive mines? I never came across them
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Postby James » Mon Sep 12, 11 2:59 pm

How can you forget that brilliant EMP/concussive mine trap?
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Postby MrBlackDX » Mon Sep 12, 11 3:11 pm

Is that with Zeke Sanders?
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Postby James » Mon Sep 12, 11 3:17 pm

No that's 2 emp. The one Im talking about is in Picus underground, trouble if you don't clear area.
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Postby James » Sat Sep 24, 11 7:49 am

[youtube]http://www.youtube.com/watch?v=1qzOGTdVbHI[/youtube]

Community video.

Looks great, but it is literally a testament to the 10mm being overpowered lol.
Last edited by James on Sat Sep 24, 11 7:49 am, edited 1 time in total.
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