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Deus Ex: Human Revolution Director's Cut Details

PostPosted: Sat Oct 12, 13 1:38 am
by Psychotic
http://eu.square-enix.com/en/blog/dxhr- ... se-details

  • New purchase (if you don’t already have the game): £12.99/€19.99/$19.99
  • Own the basic game (with no DLC): £6.99/€7.99/$9.99
  • Own the game and Missing Link DLC: £3.49/€3.99/$4.99


Release date: October 22nd in NA and October 25th in UK

Frankly, I'm fine with the price. Development costs aren't free.

PostPosted: Sat Oct 12, 13 1:54 am
by Clancy Stein
Still haven't played the expansion.

PostPosted: Sat Oct 12, 13 2:00 am
by ynnaD
Clancy Stein wrote:Still haven't played the expansion.


It's more of the same really, so a good time waster!

PostPosted: Sat Oct 12, 13 4:37 am
by Psychotic
ynnaD wrote:
Clancy Stein wrote:Still haven't played the expansion.


It's more of the same really, so a good time waster!


Indeed! Though I'd wait until the Director's Cut comes out as it merges both the DLC and the original game together into one seamless transisition which makes for much smoother immersion.

PostPosted: Sat Oct 12, 13 9:17 am
by Kaiden
Magniir wrote:
ynnaD wrote:
Clancy Stein wrote:Still haven't played the expansion.


It's more of the same really, so a good time waster!


Indeed! Though I'd wait until the Director's Cut comes out as it merges both the DLC and the original game together into one seamless transisition which makes for much smoother immersion.


That's pretty cool, so looks like you'll be able to get every aug in a single playthrough, I remember being about 5 praxis points off.

PostPosted: Sat Oct 12, 13 10:16 am
by Psychotic
Kaiden wrote:
Magniir wrote:
ynnaD wrote:
Clancy Stein wrote:Still haven't played the expansion.


It's more of the same really, so a good time waster!


Indeed! Though I'd wait until the Director's Cut comes out as it merges both the DLC and the original game together into one seamless transisition which makes for much smoother immersion.


That's pretty cool, so looks like you'll be able to get every aug in a single playthrough, I remember being about 5 praxis points off.


I'm not sure. Remember that your aug progress is completely lost during The Missing Link and you recover it slowly throughout the story.

I don't recall if I ever actually fully replaced what I "lost" but story-wise the loss of augs is only supposed to be temporary, so we could assume that the Director's Cut reverts you back to your previous aug status before the transition through The Missing Link.

PostPosted: Sat Oct 12, 13 11:36 am
by Kaiden
Could get a bit confusing switching between different set ups, but guess it's a chance to i.e. switch between a stealth and lethal playthrough for a few hours.

As well scanned that blog and it looks like they're adding a mode where you can start the game with what you finished with augs wise, could be interesting to have full augs from the start of the game, but also I'd find it pretty boring if there was no real progression to achieve outside of the story.

PostPosted: Sat Oct 12, 13 4:21 pm
by ~DJ~
I soooo hope they did something about killing everyone.. because I killed every. single. NPC, everywhere, with no consequences. There should be a thing, cmon!

PostPosted: Sun Oct 13, 13 12:15 pm
by Mastakilla
New Game + seems fun

PostPosted: Wed Oct 16, 13 7:02 pm
by Tantalus
Wii U version more expensive.

Image

PostPosted: Thu Oct 17, 13 12:00 am
by Aidan
Tantalus wrote:Wii U version more expensive.


Lolwut

Interesting thing about Nintendo, is that they aren't really included in the console war as time presses on.

They are gradually creating their OWN kind of gaming market (which they've been progressively been doing for years anyway). Going full throttle with it is both good and bad. The bad part being that they need money.

PostPosted: Thu Oct 17, 13 12:20 am
by Psychotic
In a perfect world Nintendo would be able to make great games without the need for millions of dollars. Alas, such a world will never exist, and so we have to put up with shitty prices.

To be fair to the other consoles though, a perfect world would allow Zelda, Mario and Pokemon to not be the only three franchises Nintendo really focus on.

PostPosted: Mon Nov 04, 13 5:32 pm
by Tantalus
Played it on Wii U, overall not a bad improvement. No piss-filter anymore.

HOWEVER, fuck 30fps.

PostPosted: Mon Nov 04, 13 9:08 pm
by Psychotic
I never noticed the "piss-filter" removal that you speak of, but maybe because I didn't give a shit for that in the first place.

The PC version seems to run better than 30 fps, for all those concerned.

PostPosted: Tue Nov 05, 13 3:02 am
by Tantalus
Apparently running Chrome in the background removes any significant slowdown that you might experience.

PostPosted: Tue Nov 05, 13 3:49 am
by synthetic
I've completed it once and I am not sure whether DC is worth it to go for a second playthrough, if its its just going to be the same warehouse/sewer crawl but with better graphics. Heard great things about DLC but its not going to undo the boring game in general I think. What exactly does the "improved boss fights" entail?

Also, I am not sure whether the preorder weapons are some kind of massive joke or if their descriptions are just misleading.

PostPosted: Tue Nov 05, 13 6:02 am
by Psychotic
The preorder weapons exist and are now items scattered around the first level. I haven't gotten to the boss fights but it essentially the same game.

The only reason we got it is because people wanted it. It was likely only going to be a Wii release until they figured out people would pay to see it on PC, too. Frankly, that's good business. Why miss a very easy opportunity?

It only cost me $5 so I don't really give a crap either way.

PostPosted: Tue Nov 05, 13 6:08 am
by synthetic
I didn't mind the boss fights as much as I hated the fact that there was practically no information or contact involved the "bosses" you were supposed to fight. When the chick showed up to gank me I was like "wut?". I had better fucking game experience going through dx:hr wikia than the game itself.

PostPosted: Tue Nov 05, 13 9:58 am
by Psychotic
It's like that with far too many games, unfortunately. RPGs in general are notorious for it, and I hate every minute of it.

[e] Forgot to add there's commentary in the Developer's Cut, too. It's pretty interesting, most of it. Just got told about how the numerous empty paint buckets lying around the world are an in-joke related to how much black and gold they used in the aesthetic.

Bit of self-deprecating humour, if you will.