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PostPosted: Fri Sep 14, 07 11:51 pm
by ~ô¿ô~Nobody~
¤[ß2S]¤Sürvívë wrote:That looks awesome! It's kinda like Garrys Mod for Half Life 2 Physics Gun ye?

Of course, it's inspired by the gmod physics gun. I love gmod. Gmod10 pwns.


Dae[A] wrote:Why don't NPCs die when they're thrown in the sky?

That's a very mysterious thing. But it must be a general problem, not caused by the physics gun. :?


-=BrotherBear=- wrote:ive tested this new gun, believe me its good :) nobody has to work out a few kinks tho.. like u cant rotate pawns o.o

Well, that's a problem, I can't seem to fix atm... as Allan says..
Allan wrote:Most pawns are on a constant rotation update, so can't easily be rotated. :(



-=BrotherBear=- wrote:Physgun 1 rotates pwns.. physgun 2 doesent.

Yes, because the new rotation system enables, that the objects keep rotating when throwing. It works with RotationRate now and not with SetRotation anymore.
Unfortunately, pawns aren't effected by RotationRate. :(

PostPosted: Fri Sep 14, 07 11:55 pm
by Survive.
Awesome :D .

Ye seen my friend play with the new GMod, well newest. Looks awesome.

PostPosted: Sat Sep 15, 07 12:58 am
by -=BrotherBear=-
cantu set it to a setroation rate for pawns? and the other one for objects?

PostPosted: Sat Sep 15, 07 1:01 am
by ~ô¿ô~Nobody~
Yes, but it would be the last solution, if nothing else comes in my mind.

PostPosted: Sat Sep 15, 07 3:55 am
by James
People from the videogame section on 4chan love this Michael, good work, they're hard to please.

PostPosted: Sat Sep 15, 07 4:03 am
by Tonnochi
You can't pull objects away or towards you. Minor problem.


Amazing mod Nobody.

PostPosted: Sat Sep 15, 07 8:27 am
by -=BrotherBear=-
-=BrotherBear=- wrote:ive tested this new gun, believe me its good :) nobody has to work out a few kinks tho.. like u cant rotate pawns o.o

but once he does that its AWESOME!

btw this weekend (hopefully) i will be hosting the mod privetely (pm me for server password)



So far noone wants to test his new gun... sigh

PostPosted: Sat Sep 15, 07 12:47 pm
by ~ô¿ô~Nobody~
Perhaps you should remove the mod from your server again, since it wasn't supposed to be tested 24/7 and since it leaked out yesterday, when you removed the password. Then you can also unpassword it again. :)

@[FGS]Zeitgeist: Since I cannot use the mouse wheel to zoom in and out like it works in gmod, i could just use a seperate "throw" button to get the gun throwing objects away. Perhaps the ammo-change key.

PostPosted: Sat Sep 15, 07 2:57 pm
by -=BrotherBear=-
~[A]Nobody~ wrote:Perhaps you should remove the mod from your server again, since it wasn't supposed to be tested 24/7 and since it leaked out yesterday, when you removed the password. Then you can also unpassword it again. :)


i did it by accident and only 1 person entered >_>

PostPosted: Sat Sep 15, 07 6:44 pm
by Aidan
I WANT TO RAPE NOBODY

great job m8 8)

PostPosted: Thu Sep 27, 07 6:43 pm
by ~ô¿ô~Nobody~
Alright. Physics Gun Version 2 released.
Download on the first post.

PostPosted: Thu Sep 27, 07 6:44 pm
by Alex
Good stuff, it looked great. I tried responding on the video, but it told me to confirm my emailaddress first, and then I thought "Fuck it" :oops:.

PostPosted: Thu Sep 27, 07 6:51 pm
by James
Goodie! :D :D
Did you sort out the projectile animation?

PostPosted: Thu Sep 27, 07 7:12 pm
by Alex
Nobody, we should 'test' it some day again. Can't wait to launch you into the sky again.

PostPosted: Thu Sep 27, 07 7:19 pm
by ~ô¿ô~Nobody~
This time, it doesn't make me fall down, if you don't move me (that ghost/fly bug), but I keep floating in the air. :lol:

PostPosted: Thu Sep 27, 07 7:20 pm
by Alex
And what if 2 players shoot eachother?

PostPosted: Thu Sep 27, 07 7:21 pm
by ~ô¿ô~Nobody~
Same fun like in V1. :P

PostPosted: Thu Sep 27, 07 7:21 pm
by James
Can I come?

PostPosted: Thu Sep 27, 07 7:22 pm
by ~ô¿ô~Nobody~
Come to where :?:

PostPosted: Thu Sep 27, 07 7:22 pm
by Alex
~[A]Nobody~ wrote:Same fun like in V1. :P

Good, good :D

PostPosted: Thu Sep 27, 07 7:24 pm
by ~ô¿ô~Nobody~
Alex wrote:
~[A]Nobody~ wrote:Same fun like in V1. :P

Good, good :D


But now you needed to be more careful with me, since I would be killed, if I hit the ground hard while you control me :!:

PostPosted: Thu Sep 27, 07 7:24 pm
by James
~[A]Nobody~ wrote:Come to where :?:


Your house, in the middle of the street.

PostPosted: Thu Sep 27, 07 7:25 pm
by Alex
~[A]Nobody~ wrote:
Alex wrote:
~[A]Nobody~ wrote:Same fun like in V1. :P

Good, good :D


But now you needed to be more careful with me, since I would be killed, if I hit the ground hard while you control me :!:

I'll treat you like a fragile doll. By the way, did you know I used to rip the heads off dolls when I was young?

PostPosted: Thu Sep 27, 07 7:27 pm
by ~ô¿ô~Nobody~
Since you're still young, yes. :P

PostPosted: Thu Sep 27, 07 7:27 pm
by Alex
~[A]Nobody~ wrote:Since you're still young, yes. :P

Oh shu'up :P

PostPosted: Thu Sep 27, 07 10:52 pm
by ~[ß]iohazardous~
i liek this weapons but CAT's one are better ;)

PostPosted: Thu Sep 27, 07 10:55 pm
by clyzm
sniper1990 wrote:i liek this weapons but CAT's one are better ;)


The mesh for PhysGun V2 is from me btw :P

My weapons are just simple firearm weapons, [A]Nobody actually makes DX fun again and I can't do something like he did, truth be told.

PostPosted: Thu Sep 27, 07 10:56 pm
by ~[ß]iohazardous~
cataclyzm [A] wrote:
sniper1990 wrote:i liek this weapons but CAT's one are better ;)


The mesh for PhysGun V2 is from me btw :P

My weapons are just simple firearm weapons, [A]Nobody actually makes DX fun again and I can't do something like he did, truth be told.




ooh now i know why i liek this weapon xD

PostPosted: Fri Oct 19, 07 1:17 am
by Juhnke
reminds me of the Gravity Gun from Half Life 2 with its effect ;)

PostPosted: Sat Oct 20, 07 4:16 pm
by ~ô¿ô~Nobody~
Oh wow, you don't say so! :P