[GAMEMODE] MMDominator100

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[GAMEMODE] MMDominator100

Postby Allan » Wed Jan 31, 07 2:09 am

~MMDominator~

~Description~

This mutator adds 3 'Control-Points' to the default levels, allowing for Unreal Tournament style Dominator matches.

~Version~

This is version 1.0(100) of this mutator.

~Features~

Adds 3 'Control-Points' to the default levels, allowing for Unreal Tournament style Dominator matches.

~Known Bugs~

If you run a server with victory conditions set to kills, and number of kills at 100, then the mutator will end the game as soon as a point is rewarded through grabbing a control point. Any other settings do not have this bug.

~Special Thanks~

[A]lex for letting me use the Dominator Control Point code from the Scripting Society.
[A]lex(again) and [A]Daedalus, for beating the living hell out of me at this mod, and for initial testing. :D
You for (hopefully) downloading this.

~Other~

This mod has been protected with [A]Nobody's protection tool.
Anyone desiring a non-protected version, drop me a PM/Email, and i'll try to get back to you.
Full installation instructions are avaliable in the read-me file that comes with this mod's .zip archive.
Attachments
MMDominator100.zip
MMDominator100. Makes boring TDM into awesome Dominator mode :D
(7.21 KiB) Downloaded 1144 times
Last edited by Allan on Wed Jan 31, 07 7:42 pm, edited 2 times in total.
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Postby Dae » Wed Jan 31, 07 9:02 am

Hah, cool :)

Add some screenshots btw.
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Postby VodunLoas » Wed Jan 31, 07 11:08 am

Sounds like fun. 8)
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Postby Allan » Wed Jan 31, 07 12:24 pm

*Fixed error in the readme of the original version*
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Postby ~M3GG4~ » Wed Jan 31, 07 7:18 pm

~[A]Daedalus~ wrote:Hah, cool :)

Add some screenshots btw.

could you please [A]llan ?
<center> Image </center>
<center>Thanks to Zantinzuken for the sig</center>
<center>Deus Ex Soldiers
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Postby Allan » Wed Jan 31, 07 7:19 pm

Ok, if you like =)
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Postby ~M3GG4~ » Wed Jan 31, 07 7:26 pm

great thanks, i like to take a look before i download anything ;) but im sure its great anyway :D
<center> Image </center>
<center>Thanks to Zantinzuken for the sig</center>
<center>Deus Ex Soldiers
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Postby Allan » Wed Jan 31, 07 7:33 pm

Ok, i'm just getting some screenshots now.

BUG FOUND!!! If you run a server with victory conditions set to kills, and number of kills at 100, then the mutator will end the game as soon as a point is rewarded through grabbing a control point. Any other settings do not have this bug.
Attachments
Shot0021.jpg
Silo, checkpoint on the roof.
(97.94 KiB) Downloaded 5089 times
Shot0022.jpg
Area 51 Bunker, Blast door Checkpoint.
(113.21 KiB) Downloaded 5078 times
Shot0023.jpg
Area 51 Bunker, Helipad and Blast Door checkpoints.
(115.72 KiB) Downloaded 5074 times
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Postby clyzm » Wed Jan 31, 07 10:38 pm

Someone please make a fucking open-source [A] release... anybody, come on...
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Postby Kaiden » Thu Feb 01, 07 6:41 pm

Someone please make a fucking open-source [A] release... anybody, come on...


Isn't that..

Anyone desiring a non-protected version, drop me a PM/Email, and i'll try to get back to you.


?

Anyway, mod looks cool! I'll download it now.. I have to remove AllanTeleporter though or my server will drown in the amount of mods it runs lol.
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Postby Kaiden » Sat Feb 03, 07 1:38 am

Hm.. I was running it for a while last night. But I can no longer do so. When I start the server, it says "The first team to reach 0 kills wins", like you said above. But when I change it to time or change the kill limit, it stays the same.. I have attachted the server.log here incase it helps. But I don't really understand why it is not working! :x

Perhaps it's something to do with,

Code: Select all
Nephthys: 2007/02/01 23:11:03: Uplink query rejected from non-master server 202.89.142.90:2003
Nephthys: 2007/02/01 23:11:06: NptServerUplink: Unknown query from 207.38.11.34:27900, len=8, 92  115  116  97  116  117  115  92  \status\
Nephthys: 2007/02/01 23:11:09: Uplink query rejected from non-master server 202.89.142.90:2003
Nephthys: 2007/02/01 23:11:37: Uplink query rejected from non-master server 88.105.131.33:2009
Nephthys: 2007/02/01 23:11:42: Uplink query rejected from non-master server 88.105.131.33:2009


:/. Also, the server seems to restart after it is loaded. Like you see the Nephthys V1.4a100 is now Mistress of the House display message twice..

Hope you can help! :D
Attachments
server.log
Server.log
(60.95 KiB) Downloaded 1359 times
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Postby Allan » Sat Feb 03, 07 6:59 pm

Right, you need to edit the amount of points to win in the Mutators.ini (Or open Preferences, then go to "MMDominator100(v1.0)", and set the amount of points to what you'ld like. (And make sure the normal setting for kills to win/time to win isn't 100)

Also, the original Dominator was a "Score x amount of points to win" mode, not a "Score more points than the other guys in x minutes", so I coded the mod to default the server to kills as the victory condition. Prehaps the next version should have it interchangable...
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Postby Kaiden » Sun Feb 04, 07 12:54 pm

Yup, I changed it in the preferences too.. And nothing is at score 100.. That's why I am confused. :?
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Postby [DXCT]Ðëstruction » Sat Mar 31, 07 9:25 am

how do i uninstall the dominator mod?
thanks
It's not about how hard you can hit, its about how hard you can get it and still get up and move forward.

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Postby Kaiden » Sat Mar 31, 07 1:27 pm

Err, just take the info out of the deusex.ini? And the Mods out of /system?
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Postby [DXCT]Ðëstruction » Sat Mar 31, 07 2:35 pm

i have done that, taken mods outta system, deleted stuff outta dx.ini + mutator.ini
It's not about how hard you can hit, its about how hard you can get it and still get up and move forward.

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Postby Dae » Wed May 09, 07 10:04 am

What about merging Dominator with MultiDX?
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Postby Allan » Wed May 09, 07 5:18 pm

~[A]Daedalus~ wrote:What about merging Dominator with MultiDX?
Sounds great! :D

(Only i've lost the source code. again.) :oops:

If you can remove the code protection, you have my permission to do so. :D
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Postby Magus » Wed May 09, 07 5:22 pm

A request - a method of creating control points on non-default maps.

Dominator on Iceworld would be EPIC.
-- Magus "Ours is not to question, only to act!"

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Postby ~M3GG4~ » Wed May 09, 07 8:44 pm

Iceworld isnt that EPIC though, its too small to be epic
<center> Image </center>
<center>Thanks to Zantinzuken for the sig</center>
<center>Deus Ex Soldiers
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Postby Spiderbot01 » Wed May 09, 07 9:47 pm

{DXS}Destroyer wrote:Iceworld isnt that EPIC though, its too small to be epic


Have you ever played Iceworld with 20 people?

Have you ever played Iceworld with 20 people and 20MM HE ammo?

Have you ever played Iceworld with 20 people and LAWs?

I DIDNT THINK SO.
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Postby Allan » Wed May 09, 07 10:24 pm

Longc[A]t wrote:
{DXS}Destroyer wrote:Iceworld isnt that EPIC though, its too small to be epic


Have you ever played Iceworld with 20 people?

Have you ever played Iceworld with 20 people and 20MM HE ammo?

Have you ever played Iceworld with 20 people and LAWs?
Yes, No, and Yes.
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Postby Magus » Thu May 10, 07 7:02 am

Iceworld has neither HE nor LAWs.

Thus, Max cheats and should be ban-slapped. :P
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