Thief 2: MultiPlayer.

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Thief 2: MultiPlayer.

Postby ~DJ~ » Mon Mar 02, 09 12:18 pm

Thou hasn't know that its made?


Well, it IS made, and i know cataclysm might like it :P Just like me.

Well, its not that populated yet, we need servers and stuff, and some bugfixers, i may say TF2MTL. And mesh fixes.. O_o

Anyways, Read this



Thief 2 MP Preview:

http://www.youtube.com/watch?v=k2P4hKjTfIo
Last edited by ~DJ~ on Mon Mar 02, 09 12:18 pm, edited 1 time in total.
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Postby Mr. Tastix » Mon Mar 02, 09 12:39 pm

Honestly, to me that just looks really pathetic and boring as hell. I mean, just look at that map? What the heck is with all the light? Isn't Thief a bloody stealth simulator?

At least for me, that looks like it pretty much removes most of the stealth features of the game. At least in the SP the AI is programmed to guard an area, and look around for you if you trigger too much noise and shit, but with that all that crap means nothing since other players would be looking for you anyway.

It's a nice find and I commend the creators for at least trying but that just looks like a really bad example. Everyone out in the open, fighting? It doesn't look or feel Thief-like...
Blood is thicker than water and sweeter than candy.
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Postby clyzm » Mon Mar 02, 09 2:13 pm

It's a nice find and I commend the creators for at least trying but that just looks like a really bad example. Everyone out in the open, fighting? It doesn't look or feel Thief-like...


Agreed.

Sorry but I think it's a terrible idea, Thief 2 is supposed to be a 1-person game. More stealth that way.
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Postby Tantalus » Mon Mar 02, 09 6:30 pm

And there goes the immersion!

What makes this unique to any other multiplayer mod? What has it got going for it?
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