lol
i think 4,000 + people in a server
each with different connections
can even make 10mbit connections laggy, nein, T1's even laggy.
add the bots, total lagfest. I mean, the bots is laggy enough, but how about people, with 56k, playing it? That WOULD make it laggier, no matter what the connection. You see, other connections interfering with the server can cause some "problems" like for example, I tried to connect to Rhino's and there was a guy with 56k there, it took me right out from the start. I did it again and it was successful, however I had 400+ ping, because another 56ker was about to join.
Just imagine, two players raising a 5mbit's ping to 400. Now, 1000 players, probably 300 with 56k and about 8,000 or 7,000 bots .... that is laggy.
And lol, only get laggier for us guys. First, we're not in Europe. Second, everything gets laggy even for a 10mbit connection nerd. Third, lag doesn't do anything to connections, just makes more traffic and makes it more slower. You might not experience problems, but rest assured, you WILL experience them one day or another.
Besides, asking for an online play key is ridiculous. I mean, that's like saying "I played REOF2, and I deserve to buy another one." I mean, sure the REOF2F1 deal is great, but not buying one game, and the other for free just because you have a key. I say play Half Life or CSS instead of those games like Conquer or Lineage, because it's more fun, and you WILL be addicted to it

but in Lineage, yes it can be adventureous, and that is fun, but the people in it, dealing with like 100 people that probably hate you, how much fun is that?
Both games are fun, just that one is laggier than the other. Half Life is indeed fun, and so is Lineage II, just that Half Life is not as laggy.