Call of Duty 4: Modern Warfare

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Postby Tonnochi » Fri Jan 04, 08 5:35 am

Victory Limit game. Look at the team scores at the top.
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Postby Kaiden » Fri Jan 04, 08 5:37 am

That means nothing to me lol, explain?
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Postby Tonnochi » Fri Jan 04, 08 5:56 am

Victory Limit = 3500. Game is over.
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Postby Siva » Fri Jan 04, 08 2:21 pm

I don't get it
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Postby Tonnochi » Fri Jan 04, 08 3:21 pm

Victory Limit to end the game is exactly 3500 points. You get 10 points for each kill, and so does your team. Team Deathmatch, kill till you win.
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Postby Siva » Fri Jan 04, 08 3:39 pm

Oh yeah.

Pipeline usually has very close scores.
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Postby James » Fri Jan 04, 08 4:01 pm

Pipeline is the worse map ever.
I pity the fool who likes any map other than Overgrowth, Crash and Shipment.
I am dead.
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Postby xProtocol Rain » Fri Jan 04, 08 10:19 pm

I PITY THE FOOL WHO LIKES SHIPMENT.
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Postby Kaiden » Fri Jan 04, 08 10:21 pm

Shipment is funny with knifes! :D
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Postby Siva » Fri Jan 04, 08 10:35 pm

LTKJAY wrote:Pipeline is the worse map ever.
I pity the fool who likes any map other than Overgrowth, Crash and Shipment.


Pipeline is the best map ever.
Then Wet Work.
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Postby clyzm » Fri Jan 04, 08 11:08 pm

No love for Strike? :(
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Postby James » Fri Jan 04, 08 11:08 pm

Pipeline is completely IMBA, most common map with the most common suckage, unfair extreme.
Crash and Overgrowth are complete fair, best amount of protection ever.
Also Wetworks is lovely for snipers, other than that no.

Strike


All I can say is, complete shit if you don't own the house, over-shit if you spawn on the hills during the middle of the fight and they have the tower.
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Postby Siva » Fri Jan 04, 08 11:49 pm

LTKJAY wrote:Pipeline is completely IMBA, most common map with the most common suckage, unfair extreme.
Crash and Overgrowth are complete fair, best amount of protection ever.
Also Wetworks is lovely for snipers, other than that no.

Strike


All I can say is, complete shit if you don't own the house, over-shit if you spawn on the hills during the middle of the fight and they have the tower.


All of my Headshot rewards for SMG's come from wet work. Jumping around the corners around B in Domination provides lots of kills.

Also, you're doing Pipeline wrong. Spawning on the hills is the best point, why? Because you can spill out into both warehouses AND the fields, if you're sniping you have no-where to walk, and if you're not sniping you get to survey the area with the most action before running in.

Crash is okay, I like the Winter Crash variant much better, and Overgrowth is really good for Headquarters mode, in any others it sucks. Why? Because of the valley.
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Postby James » Fri Jan 04, 08 11:52 pm

Wetworks is kill, maybe kill some more and die. I don't like that really... its mindless.

I'm not doing Pipeline wrong, you just proven it isn't fair at all.

That valley is amazing, people who go along other than across deserve a beating, enough houses and protection from airstrikes too, all spawns fair and flawed for easy victories on both sides.
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Postby ynnaD » Sat Jan 05, 08 12:32 am

I couldn't get onto online today, servers were down
~þsÿçhø~ wrote:My laptops screen is broke, how can i fix it?

James wrote:THROW DARK SOULS AT IT
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Postby C18 » Sat Jan 05, 08 12:46 am

Overgrown is one of the best maps I've ever played.

Pipeline is good for Search and Destroy. Me, James and some other guy had a flawless defense plan, and it worked everytime.
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Postby Siva » Sat Jan 05, 08 2:02 am

LTKJAY wrote:Wetworks is kill, maybe kill some more and die. I don't like that really... its mindless.

I'm not doing Pipeline wrong, you just proven it isn't fair at all.

That valley is amazing, people who go along other than across deserve a beating, enough houses and protection from airstrikes too, all spawns fair and flawed for easy victories on both sides.


It's fair.

The other side start from cover. The tower just makes you a target for those who have RPG's and know how to use them or a sniper. The best plan in Pipeline that I've seen is to just keep moving. Move with people, but keep moving.

What do you want, final destination?
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Postby James » Sat Jan 05, 08 2:04 am

Its not fucking fair, its a complete gain and a guarded fortress with only 2 ways up.
I am dead.
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Postby Zantinzuken » Sat Jan 05, 08 2:05 am

Overgrown is a quality map. So good, there's just so many places there that can be utilized from the bridge, to the barn, to the house with the attic, the broken houses across the trench, the gas station etc.

Also I'm quite partial to Downfall, except for the building along the right of the map! god such a nade spam fest in there...
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Postby Siva » Sat Jan 05, 08 2:46 am

LTKJAY wrote:Its not fucking fair, its a complete gain and a guarded fortress with only 2 ways up.


Are we talking about the same map here?
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Postby James » Sat Jan 05, 08 2:47 am

I'm talking about the same map with super experience and map research.

The maps a campers paradise.
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Postby Spiderbot01 » Tue Jan 08, 08 10:34 pm

I love backlot and ambush.
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Postby Siva » Wed Jan 09, 08 6:04 am

[A]boveTheLaw wrote:I love backlot and ambush.


You like to ambush backlots?

hahaha
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Postby Tonnochi » Wed Jan 09, 08 7:37 pm

Wet Work bites ass.
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Postby Siva » Wed Jan 09, 08 7:53 pm

[FGS]Zeitgeist wrote:Wet Work bites ass.


Your mother
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Postby ynnaD » Wed Jan 09, 08 9:50 pm

I like the Bog Map, the one with the blown up tank in the middle
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Postby clyzm » Wed Jan 09, 08 10:52 pm

No one mentioned Vacant yet?

:D
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Postby Siva » Wed Jan 09, 08 11:02 pm

Fun for shotguns.
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Postby Spiderbot01 » Wed Jan 09, 08 11:23 pm

Vacant is shit, its a martyrdom gay fest. I agree with you though Danny, bog is one of my favourites now, along with strike.
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Postby Zantinzuken » Thu Jan 10, 08 12:43 am

I love Vacant for some reason, running around the outside is so easy to get kills.

Favourite map is Overgrown still though.
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