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CliffyB on shooter RPGs

PostPosted: Tue Jul 07, 09 8:25 am
by James
taken from what was originally going to be a boring read about Project Natal.

Bleszinski went on to express his feeling that he thinks the shooter genre should evolve by adopting elements from role-playing games. "I had a conversation with Harvey Smith--one of the lead designers on [the action RPG] Deus Ex--and said to him the future of shooters is RPGs," the designer told Develop. "He said he completely agreed."

Bleszinski went on to praise another recent action-shooter hybrid, BioShock, and to call out another one coming out this year. "Randy Pitchford at Gearbox is an absolutely brilliant designer and business man, and I think Borderlands is not getting as much hype as it should because it really looks like a more accessible, shootery version of Fallout," he declared.

PostPosted: Tue Jul 07, 09 6:29 pm
by clyzm
"shootery"

i lol'd

PostPosted: Tue Jul 07, 09 6:32 pm
by James
Heh he has a point though, Fallout 3 has too much automated action. Everyone used VATs and had fun listening to Galaxy Radio watching heads fly off.

PostPosted: Tue Jul 07, 09 6:34 pm
by clyzm
This is true.

But then we could bring to mind S.T.A.L.K.E.R., which is a very hard shooter/adventure game on the later difficulties... But it, too, was clunky and a bit meh on the graphics department.

PostPosted: Tue Jul 07, 09 6:36 pm
by James
STALKER is fantastic, but yeah graphically it looked like a smacked ass.