Moderator: Forum Guards
Longc[A]t wrote:I still think Dae is a russian spambot.
~[A]Daedalus~ wrote:There will be a day when my patience goes away and you, along with all who rant with you, will get banned.
ô¿ô¥[GODZ]¥NOCHANC wrote:I can ban any one I want ANY time I want. You have no rights here.
~SaSQuAtCH~ wrote:it's turned on by default and I don't notice difference when turning it off :/
Windows Registry Editor Version 5.00
[HKEY_CURRENT_USER\Control Panel\Mouse]
"ActiveWindowTracking"=dword:00000000
"Beep"="No"
"DoubleClickHeight"="4"
"DoubleClickSpeed"="500"
"DoubleClickWidth"="4"
"ExtendedSounds"="No"
"MouseHoverHeight"="4"
"MouseHoverTime"="400"
"MouseHoverWidth"="4"
"MouseSensitivity"="10"
"MouseSpeed"="0"
"MouseThreshold1"="0"
"MouseThreshold2"="0"
"MouseTrails"="0"
"SmoothMouseXCurve"=hex:00,00,00,00,00,00,00,00,00,a0,00,00,00,00,00,00,00,40,\
01,00,00,00,00,00,00,80,02,00,00,00,00,00,00,00,05,00,00,00,00,00
"SmoothMouseYCurve"=hex:00,00,00,00,00,00,00,00,66,a6,02,00,00,00,00,00,cd,4c,\
05,00,00,00,00,00,a0,99,0a,00,00,00,00,00,38,33,15,00,00,00,00,00
"SnapToDefaultButton"="0"
"SwapMouseButtons"="0"
Dae wrote:Do you mean that problem games re-enabling "enhance pointer precision" while it's disabled system-wise? In Valve games, there's a setting for that and in Deus Ex I believe I also saw a similar setting in user.ini, it was smoothmouse... something.
ManMain wrote:I only have green acceleration when forcing the mouse on the borders of my screen.
My method is flawless. Ye-s-s-s-s
on all speeds btw
McJAMES wrote:it gave me a virus alert when I ran it so I didn't test it.
McJAMES wrote:it gave me a virus alert when I ran it so I didn't test it.
[6.01.1] Mouse Acceleration and Sensitivity
The idea behind having good mouse control is to be able to accurately click on what you need to, when you need to, as fast as possible. Before you can do this there are a few recommended settings I suggest you learn about. First things I want to talk about how the best place to set your sensitivity slider in SC2 as right at 51%. Percentages with multiples of 5, according to this thread
results in pixel loss while moving the mouse. To fix this, set your slider at a percentage that is not evenly divisble by 5, like 51%. 51% on the slider will result in a 1 to 1 ratio of mouse to cursor movement. Note: you should have your Window's sensitivity slider at 6/11.
Next thing I'd like to mention is mouse acceleration. Mouse acceleration is a feature of newer Windows versions that adds in a second variable in determing mouse to cursor movement. The first variable is the distance in which the mouse actually moves; the farther your mouse moves the farthr the cursor moves. If you have mouse acceleration on, then a second variable is added as well. This second variable is the speed at which you move your mouse; the faster your mouse moves the farther your cursor moves! This is bad for accuracy while gaming.
Imagine that your mouse cursor is sitting near the bottom left of your screen and needs to instantly jump near the top right. Would it be simpler for your brain to gauge only the distance your hand needs to travel, or the distance that your hand needs to travel along with the speed at which it needs to travel? The answer is that mouse acceleration makes it much much harder to gain precise mouse movements during gaming. So we need to turn this darn thing off.
This is a great link for all you need on how to turn off mouse acceleration for Windows 7! Simply download the tool pack, open the correct registry editor, log off and back and walla! You can now enjoy a perfect 1 to 1 ratio of mouse to cursor movement!
After you have these settings correct, DO NOT mess with the Window's sensitivity slider! Leave it at 6/11! If you want a higher sensitivity, then buy a mouse with variable DPI settings. This way you will have no pixel loss when moving your mouse. If you have have a mouse reading at a higher sensitivity then your sensitive mouse movements will be highly accurate. If you have a mouse reading at a low sensitivity (i.e. a cheap mouse) and turn up a slider setting, then all the slider is doing is multiplying what your mouse reads by a constant (or a formula if acceleration is on), thus resulting in information loss and inaccurate precision!
Imagine that your mouse cursor is sitting near the bottom left of your screen and needs to instantly jump near the top right. Would it be simpler for your brain to gauge only the distance your hand needs to travel, or the distance that your hand needs to travel along with the speed at which it needs to travel? The answer is that mouse acceleration makes it much much harder to gain precise mouse movements during gaming. So we need to turn this darn thing off.
James wrote:This is a great link for all you need on how to turn off mouse acceleration for Windows 7!