“Enhance pointer precision” tickbox in mouse settings

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What is your preferred setting?

ticked
3
19%
unticked
11
69%
other driver
2
13%
 
Total votes : 16

“Enhance pointer precision” tickbox in mouse settings

Postby Dae » Fri Feb 19, 10 8:07 pm

Image

(Please vote “other driver” if you have Logitech, Razer or any other 3rd party mouse driver installed on your system and you know that it overrides the default Windows one and you're happy with your mouse behavior. For example, even if you have Logitech SetPoint it doesn't necessarily mean that your mouse is handled by it, here's the setting which controls that).
Last edited by Dae on Sat Feb 20, 10 12:47 pm, edited 2 times in total.
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Postby James » Fri Feb 19, 10 8:09 pm

Any mouse acceleration is useless.
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Postby ~ô¿ô~Nobody~ » Fri Feb 19, 10 8:22 pm

A mouse just needs acceleration if a cat is running behind.
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Postby James » Fri Feb 19, 10 8:35 pm

The rat's fat but the mouse needs no acceleration to get to top.
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Postby Allan » Fri Feb 19, 10 8:40 pm

I have it on.

Force of habit, really.
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Postby Mr. Tastix » Sat Feb 20, 10 3:08 am

I have it on because it's on by default, that's why. I don't find it necessary and have had it turned off a few times because it's fucked with a few games but other than that, my mouse is an sensitive as I want it to be.
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Postby Siva » Sat Feb 20, 10 5:16 am

I DID NOT KNOW I HAD IT ON

TURNED IT OFF

HOLY SHIT THIS EXPLAINS ALOT
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Postby ~SaSQuAtCH~ » Sat Feb 20, 10 11:31 am

it's turned on by default and I don't notice difference when turning it off :/
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Postby Dae » Sat Feb 20, 10 12:51 pm

~SaSQuAtCH~ wrote:it's turned on by default and I don't notice difference when turning it off :/

Possibly you're using a 3rd party driver, like Logitech SetPoint or Razer, or you were using such driver before?
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Postby ~SaSQuAtCH~ » Sat Feb 20, 10 7:20 pm

Nah I don't have drivers for mouse or keyboard ;o
What exactly am I supposed to experience when turning it on/off?
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Postby Allan » Sat Feb 20, 10 7:49 pm

Turning it off makes your mouse go a bit faster.
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Postby James » Tue Mar 30, 10 9:31 pm

OLD POST

PLEASE SEE:


http://donewmouseaccel.blogspot.com/201 ... n-fix.html

---------------------

btw i've noticed many people dont have the mini pointer precision turned off and basically suck at aiming in games.

disabling it does not stop all mouse precision settings, one is stuck in registry of xp, vista and 7.

make a new text file,

call it mouse.reg.
Code: Select all
Windows Registry Editor Version 5.00

[HKEY_CURRENT_USER\Control Panel\Mouse]
"ActiveWindowTracking"=dword:00000000
"Beep"="No"
"DoubleClickHeight"="4"
"DoubleClickSpeed"="500"
"DoubleClickWidth"="4"
"ExtendedSounds"="No"
"MouseHoverHeight"="4"
"MouseHoverTime"="400"
"MouseHoverWidth"="4"
"MouseSensitivity"="10"
"MouseSpeed"="0"
"MouseThreshold1"="0"
"MouseThreshold2"="0"
"MouseTrails"="0"
"SmoothMouseXCurve"=hex:00,00,00,00,00,00,00,00,00,a0,00,00,00,00,00,00,00,40,\
  01,00,00,00,00,00,00,80,02,00,00,00,00,00,00,00,05,00,00,00,00,00
"SmoothMouseYCurve"=hex:00,00,00,00,00,00,00,00,66,a6,02,00,00,00,00,00,cd,4c,\
  05,00,00,00,00,00,a0,99,0a,00,00,00,00,00,38,33,15,00,00,00,00,00
"SnapToDefaultButton"="0"
"SwapMouseButtons"="0"


save as mouse.reg, run it.
here you have it.
now i dont have to be the only one killing si
and now we have more faggots who will try this in dxmp but believe me this will help you more than that faggotry fov 120 (does not give an advantage, only ruins your depth of sight.)
Last edited by James on Sun Apr 10, 11 3:08 pm, edited 3 times in total.
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Postby Dae » Wed Mar 31, 10 7:44 am

Do you mean that problem games re-enabling "enhance pointer precision" while it's disabled system-wise? In Valve games, there's a setting for that and in Deus Ex I believe I also saw a similar setting in user.ini, it was smoothmouse... something.
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Postby James » Wed Mar 31, 10 8:03 am

Dae wrote:Do you mean that problem games re-enabling "enhance pointer precision" while it's disabled system-wise? In Valve games, there's a setting for that and in Deus Ex I believe I also saw a similar setting in user.ini, it was smoothmouse... something.


-noforcemparms
-noforcemaccel
-noforcemspd

The registry is not affected IIRC. The registry always has the acceleration until you tamper with it.
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Postby Dae » Sun May 16, 10 5:30 pm

deleted

(I was wrong)
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Postby James » Sun May 16, 10 6:14 pm

I only have green acceleration when forcing the mouse on the borders of my screen.

My method is flawless. Ye-s-s-s-s

on all speeds btw
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Postby Dae » Sun May 16, 10 6:31 pm

ManMain wrote:I only have green acceleration when forcing the mouse on the borders of my screen.

My method is flawless. Ye-s-s-s-s

on all speeds btw

Did you use some registry patch?
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Postby James » Sun May 16, 10 6:43 pm

yes the one above
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Postby Dae » Sun May 16, 10 6:55 pm

Thank you, Jay, much appreciated!

By the way, Logitech driver can also completely suppress acceleration (my friend tested it with the above program).

I'm still waiting for more people to try it out.
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Postby MainMan » Sun May 16, 10 7:03 pm

it gave me a virus alert when I ran it so I didn't test it.
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Postby Dae » Sun May 16, 10 8:32 pm

McJAMES wrote:it gave me a virus alert when I ran it so I didn't test it.

What antivirus do you use? :?
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Postby MainMan » Sun May 16, 10 8:33 pm

Kaspersky (Internet Security 2010)
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Postby Alex » Sun May 16, 10 8:45 pm

McJAMES wrote:it gave me a virus alert when I ran it so I didn't test it.

My KIS 2010 told me it LOOKS like a keylogger, just a regular orange warning. No red'ish "VIRUS, DELETE DELETE DELETE SELF DESTRUCT DELETE" message for me.
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Postby MainMan » Sun May 16, 10 9:09 pm

Yeah I got the keylogger warning too. No offence but I'm not that curious about my mouse speed to risk downloading some viruses.
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Postby Kaiden » Mon May 17, 10 4:00 am

Kaspersky says everything is a virus and gives me a warning, including for half my games. It just says "Behaviour similar to a keylogger/virus", if it was an actual keylogger/virus it'd say no doubt.
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Postby DxPlayer » Mon May 17, 10 2:28 pm

I tested it here, it helps in gaming but the mouse pointer gets too slow.
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Postby Dae » Thu Jul 01, 10 1:17 pm

By the way, I was wrong about acceleration and stuff, "enhance pointer precision" = off (without any registry tweaks applied) means linear acceleration or no acceleration unless you're playing some very old game such as Quake II. With EPP = off, you have 1:1 mapping ("no acceleration") when the pointer speed slider is in the middlemost position (6th out of 11). When it's in the 7th position, mouse count (units outputted by a mouse) will be multiplied by 1.5 regardless of movement type, fast or slow.

Getting rid of linear acceleration doesn't make sense to me, because different mouses have different DPI and feel different anyway.

I do, however, believe that Windows uses some sort of smoothing even when EPP = off, because linear acceleration in Linux and Mac feel different. I think that such smoothing is wonderful, though.
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Postby James » Mon Jan 31, 11 11:48 pm

bumping for anyone who sucks at aiming for games i've been playing with them
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Postby James » Sun Apr 10, 11 2:58 pm

Hello, stealing this from http://www.teamliquid.net/forum/viewmes ... _id=208343

This goes for any game/your mouse control in general:

[6.01.1] Mouse Acceleration and Sensitivity
The idea behind having good mouse control is to be able to accurately click on what you need to, when you need to, as fast as possible. Before you can do this there are a few recommended settings I suggest you learn about. First things I want to talk about how the best place to set your sensitivity slider in SC2 as right at 51%. Percentages with multiples of 5, according to this thread
results in pixel loss while moving the mouse. To fix this, set your slider at a percentage that is not evenly divisble by 5, like 51%. 51% on the slider will result in a 1 to 1 ratio of mouse to cursor movement. Note: you should have your Window's sensitivity slider at 6/11.

Next thing I'd like to mention is mouse acceleration. Mouse acceleration is a feature of newer Windows versions that adds in a second variable in determing mouse to cursor movement. The first variable is the distance in which the mouse actually moves; the farther your mouse moves the farthr the cursor moves. If you have mouse acceleration on, then a second variable is added as well. This second variable is the speed at which you move your mouse; the faster your mouse moves the farther your cursor moves! This is bad for accuracy while gaming.

Imagine that your mouse cursor is sitting near the bottom left of your screen and needs to instantly jump near the top right. Would it be simpler for your brain to gauge only the distance your hand needs to travel, or the distance that your hand needs to travel along with the speed at which it needs to travel? The answer is that mouse acceleration makes it much much harder to gain precise mouse movements during gaming. So we need to turn this darn thing off.

This is a great link for all you need on how to turn off mouse acceleration for Windows 7! Simply download the tool pack, open the correct registry editor, log off and back and walla! You can now enjoy a perfect 1 to 1 ratio of mouse to cursor movement!

After you have these settings correct, DO NOT mess with the Window's sensitivity slider! Leave it at 6/11! If you want a higher sensitivity, then buy a mouse with variable DPI settings. This way you will have no pixel loss when moving your mouse. If you have have a mouse reading at a higher sensitivity then your sensitive mouse movements will be highly accurate. If you have a mouse reading at a low sensitivity (i.e. a cheap mouse) and turn up a slider setting, then all the slider is doing is multiplying what your mouse reads by a constant (or a formula if acceleration is on), thus resulting in information loss and inaccurate precision!


I'm replacing my older posts in the thread with this:
http://donewmouseaccel.blogspot.com/201 ... n-fix.html

It has a bunch of Windows 7 regs depending on your DPI desktop settings, stuff for Vista and XP and a bunch of testing stuff.
Last edited by James on Sun Apr 10, 11 3:06 pm, edited 3 times in total.
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Postby Dae » Sun Apr 10, 11 3:43 pm

Imagine that your mouse cursor is sitting near the bottom left of your screen and needs to instantly jump near the top right. Would it be simpler for your brain to gauge only the distance your hand needs to travel, or the distance that your hand needs to travel along with the speed at which it needs to travel? The answer is that mouse acceleration makes it much much harder to gain precise mouse movements during gaming. So we need to turn this darn thing off.

Pfff this is a groundless speculation about brain.

Maybe his brain is that slow, but some acceleration is pretty much natural for normal human being. To prove my point, open a huge image in Photoshop, zoom in, and play around with the "Move" tool. If you haven't used Photoshop previously, you'll see that it takes maybe half a minute to become proficient with the "Move" tool and easily get from one part of the image to another.

Besides he should really tell that to a long time Mac user who uses the default system acceleration. The curve there is much more steep than the accelerated curve in Windows, and this causes slow movements hardly move the cursor while faster movements teleportate it through your screen. This sucks (and it's quite funny that none of Mac sceptics ever mention this in their rants) but the fact is, most Mac users somehow get used to it and become very precise with their mouses.

James wrote:This is a great link for all you need on how to turn off mouse acceleration for Windows 7!

Mark Cranness made this fix for old games which force "enhanced pointer precision" (EPP). If you don't use EPP on Windows this certainly becomes a problem, so the patch replaces the EPP curve stored in the registry with the linear curve.

If you don't play old games which enforce mouse acceleration, then you don't need this.

By the way to have an idea of what the EPP curve looks like, visit the viewer I made together with Mark a year ago:
http://dae.cyberic.eu/storage/mouse/view.php
Last edited by Dae on Sun Apr 10, 11 3:47 pm, edited 2 times in total.
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