Aidan wrote:I'm not doing any sort of heavy rendering.
you wrote:My VSTi plugins such as omnisphere, RMS, tubeOHM, etc. easily much up half of that by the time I'm a bit more than halfway into making a song. and when I run out of Omnisphere channels, guess what. Here comes another omnisphere! NOMNOMNOM -3 more Gb.
you again wrote:I make a lot of trance with 30+ layers running probably about 23+ plugins depending on how complex I want the song to be. Not to mention if I'm running 9 annalog clips simultaneously (THAT I MADE MYSELF PROTO Ner Ner), it will amount to 2.6Gb. High qual digital samples, and analog samples nuke my ram (and cpu)
hyperthreading is relevant to your music production
quick question
did you buy your rig yet or are you still window shopping for parts