Civ 3
Caring about AI in Civ?
Hey looks like... removing corruption, CASUALISED the game?, right?, right?... right? Hahaha dumbed it down!!!!!!!! Go play any baby Command and Conquer if you like producing!!!
Corruption was never a problem for me. I miss that aspect.
Civ 4
- Religion was absolutely retarded, it poisoned the concept of espionage and had an cultural advantage that is seen as too friendly for the religion founder, especially early ones you've spread into late games.
- Better economics?, but what you just said was that it is simply easier?, isn't that why you hate Civ5?
- The tech tree has sorta improved in every Sid Meier Civ game, but units in 3 are more reasonable than Civ4's.
You see this is where Civ3 is a better game, the tech research in Civ4 is too quick, unlike all the other installments there's barely any time between eras of units and because of the really bad stacking combat there's a needlessly small window of opportunity for battle.
When Marathon mode in Civ4 was released in a patch it fixed this problem (more turns with units) but you really shouldn't looking to play marathon mode against real people - where I Civ is strongest.
- The combat mechanics themselves are better but it was quite rubbish until Civ5 by strategy game standards.
- Agreed.
Civ 5
The features:
The rankings I didn't care about, the lack of replays and graphs however are horrid.
Ignoring things that were missing (those damn options) and hiccups, the game under the customisation turned out to be better than other installments for me I eagerly await Civ6 in this similar direction but more refined.
Simple fact is that hexagon tiles changed everything, from city growth to unit movement.
Oh by the way, sorta ad hominem from me but still:
And yes, if I want play a strategic game I play CIV, much more strategic than any other RTS.
... Civ isn't an RTS. It is actually one of the most easy to play turn based strategy games on the market too, and it was far from deep until Civ 5.
edit: typo fixing