Moderator: Forum Guards
Tantalus wrote:Contemplated turning off at Ubisoft logo to be edgy.
Smacked head onto desk (literally) when Lonely Island reference.
clyzm wrote:Dubstep trailers
I have a feeling that everyone will have bad expectations for this game, and it will turn out to be fantastic.
clyzm wrote:Aidan wrote:I have a feeling that everyone will have bad expectations for this game, and it will turn out to be fantastic.
Are you clairvoyant because that is exactly what it was like for me
Magniir wrote:I have a few issues with the game, some of them seemingly minor but seem to occur quite often. One of them is fluidity. The game doesn't feel as fluid as I'd like in some parts.
My major issue is the stealth mechanics don't seem to work as well as one could hope and that the actual use of it seems to be rather inconsistent during the course of the game, which makes it hard to tell if the game is trying to be a gung-ho shooter or a stealth-based survival game.
I feel that the developers attempted to start the game off as a stealth-based survival shooter then turn it into something more akin to the standard run-and-gun shooters we have today once you reach the second island (with all that extra bravado your character gains) but some quests seem to go against the entire mentality and ruin what was a good flow before.
Both tactics are viable throughout the game of course, but some quests require stealth which becomes somewhat jarring when you've just done several missions beforehand telling you to kill everyone in sight.
James wrote:It's still generic as fuck but there's no problem with that, it's genuinely an enjoyable game that does of course have problems, but it is nothing but a positive in a year of shit.