Moderator: Forum Guards
* [FIXED] Zombies spawning right next to players
* [NEW] Character saving now ever 2 minutes, not every 30 seconds (still forces save on disconnect)
* [NEW] Building sandbags, tank traps, and wire are persistent
* [NEW] Players no longer consume food/water offline BUT can still become starving offline (just eat when you login) P.S. you guys are pussies
* [NEW] Toolbox added. You need it to setup/takedown wire and tank traps
James wrote:You've got less than a week and I'm still ahead.
James wrote:No one relevant will be playing for a long while because the videogame they've been waiting for 11 years is released.
James wrote:JoJo is also my name for all but one day on DAYZ fyi. Your name was Aidan up until that screenshot you took.
clyzm wrote:Wow did the community get worse in this game. Everyone's a bandit now.
Yet another update Changelog:
* [NEW] Server cleanup system replaced with a more agressive one
* [NEW] Inventory Interaction system (right-click on items in gear screen to bring up interactions)
* [NEW] Temperature System now implemented (effects are limited)
* [NEW] Water can be filled in ponds, all water pumps, wells, but not the sea
* [NEW] Forced disconnection saving for abort and alt+F4
* [NEW] Zombie's will investigate player deaths
* [NEW] Adrenaline rush from panicing causes greately increased hunger for a while
* [NEW] PROTIP: Use Global Chat/VOIP in populated areas
* [FIXED] Helicopter loot despawning too fast
* [FIXED] Climbing a ladder with a pistol will cause you to fall
* [FIXED] Zombies not attracted to Flares and Chemlights
* [FIXED] Panic noises going apeshit all the time
Bandits will stay till Thursday.
BUILD 1.5.8 will be soaking until I wake up for work in four hours. Screw you guys, I'm going home.