James wrote:Man you're the king of fucking buzz words aren't you?
And ignorance, it seems.
[e] Allow me to apologise in advance if my post comes off as a bit harsh and stand-offish. Whilst most of mine tend to do so, this one may come off a bit more because I
probably shouldn't be posting more debates after just having heated discussions on conspiracy theories.
Will edit later, if found necessary.
too long; didn't read: Cloud-computing is great in concept but pretty horrible in practice. In some situations it's worked out great but non-server-based methods as backups would be nice.
The problems people have been having with the Battle.net service and Diablo 3, for example, are all because the game is server-based. Imagine similar issues with
every networked application. The idea of an "always online" DRM would be applied to everything, and that would be really,
really shit.
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Original version:
You fail to realise none of that would've been possible without the contribution that PCs have brought to humanity.
Just because some people prefer using smartphones doesn't mean everyone does. You provide no statistics to back up your evidence that "people now prefers to buy a smartphone than a PC now" except pure conjecture.
You're forgetting that there are billions of people worldwide who work on computers, not smartphones, and who use phones as a "side dish" sort of thing. Handy tools but not something that necessarily replaces a PC.
Office buildings still have hundreds of cubicles with PCs in them. You can't do data entry efficiently on a phone and I doubt people are even going to want to try. Sure, you could probably program an spreadsheet app for your phone and plug a real keyboard in it but why the hell bother when a PC is right in front of you and already has the necessary tools?
I can't truly design or program on a smartphone. Photoshop or Maya doesn't work on them so I can't design a website mock-up, do digital image/text treatment or make 3D models and textures for video games on them. Most developers don't do that on consoles either, by the way.
The general public might be using smartphones but do you honestly believe, when people go home at the end of the day, they sit in front of their TV and browse the internet with their phone? Yeah sure, it's mobile and great on the run, but a keyboard, mouse and monitor is
way more efficient, not to mention faster.
As for the whole idea of "cloud computing"? Great concept but as James stated: They're buzzwords. Cloud computing is not a perfect thing and has downsides, too.
The first issue is security and privacy: A third-party vendor will have access to your information and will most likely have terms that let them use it.
The second issue is dependency. Have you heard about the problems people have been having connecting to Battle.net just to play a singleplayer game of Diablo 3? Imagine that but for
every network based application? It'd be
fucking horrible. There's no way for the end-user to have any content control, you can't control their bandwidth or storage limits, and there's usually no way to measure such things.
How about cost? Do you know how
expensive cloud computing is?
Fucking expensive. That's how expensive. It's easy, cheap and reliable to have one game running on one computer. It gets more expensive when you wish to serve that same game and reliability to millions of other people
at the same time with little to no delay in service.
I agree that cloud computing is apart of our future and it can be a
very handy thing but I highly doubt it'll be the killer of computers. I
definitely do not think cloud computing will be it's killer. The biggest issues besides cost really are dependency and security/privacy. Dependency more so for most people. It's so easy to log onto Deus Ex and play it when I want but with server-based games like Diablo 3 or any MMO I can only play it when the server owner wants me to.
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