Steam Machines

http://store.steampowered.com/livingroom/SteamMachines/
Am I the only one who just doesn't seem the point?
The most interesting factor about the whole thing is the announcement of a Linux-based OS coined "SteamOS". This should hopefully secure a stronger future for Linux-based gaming, but outside of this I see no real reason to ever invest in a "Steam Machine".
Right now we have four major gaming platforms: PlayStation, Xbox, Nintendo and the PC.
I have always been dubious of having more than one brand of console. A console is a great platform, but having more than one spurred unecessary competition. It is much like having two different stores in that both do the same thing but sell different products, and I can't say I very much liked that either. Exclusives, in any situation, are just plain frustrating.
At least I don't have to pay to go to the other store.
But what is the point in the Steam Machine? Gaming in the living room on hardware people can afford and trust? ...like every other console?
Okay, let's rephrase that! PC gaming in the living room! Hrm, nope. Still not seeing the point. Why pay a few hundred dollars for a constricted box when I could pay $2 for a cable that connects my PC and my TV screen together? The entire process is about as complicated as setting up a PS3 in the first place!
Other problems I see are also related to the hardware portion of the device. First off, the device will sport it's own controller. This is fine and dandy but problems arise when you realise that it also supports the keyboard and mouse. In competitive situations I just don't see the point in ever using said controller when a keyboard and mouse combination is available. Sure, it's nowhere near as comfortable to play on a couch, but you'll be damn sure it'll be even harder to play competitively when your reaction times are slower than my dead relatives.
Next to this we have the concept that it doesn't stream from your PC, it actually plays the games itself. It can stream from your PC, but only does so when a game is not supported natively. What this leads me to believe is that developers who want their game to work on the SteamOS will not only have to work harder to support not just the OS but also the hardware the Steam Machine is on, alongside any other console they planned to support.
And what do we truly gain from any of this? An easier-access console? Remove exclusives and give developers more incentive to create multi-platform titles and we wouldn't need this in the first place. Shoehorning a new device doesn't solve the inherent issues in living room gaming, which has nothing to do with the consoles we have but the way they're presented.
Perhaps I am simply missing the point, and for that I apologise. I would sincerely appreciate it if anyone would "correct" me on my errors, because, and I shall say for the last time: I do not see the point.
The industry already asks I buy all three major consoles, alongside any handheld consoles, to play all the games I want to play. It is now asking me to buy another console instead of a $2 cable so I can play PC games in the living room.
Am I the only one who just doesn't seem the point?
The most interesting factor about the whole thing is the announcement of a Linux-based OS coined "SteamOS". This should hopefully secure a stronger future for Linux-based gaming, but outside of this I see no real reason to ever invest in a "Steam Machine".
Right now we have four major gaming platforms: PlayStation, Xbox, Nintendo and the PC.
I have always been dubious of having more than one brand of console. A console is a great platform, but having more than one spurred unecessary competition. It is much like having two different stores in that both do the same thing but sell different products, and I can't say I very much liked that either. Exclusives, in any situation, are just plain frustrating.
At least I don't have to pay to go to the other store.
But what is the point in the Steam Machine? Gaming in the living room on hardware people can afford and trust? ...like every other console?
Okay, let's rephrase that! PC gaming in the living room! Hrm, nope. Still not seeing the point. Why pay a few hundred dollars for a constricted box when I could pay $2 for a cable that connects my PC and my TV screen together? The entire process is about as complicated as setting up a PS3 in the first place!
Other problems I see are also related to the hardware portion of the device. First off, the device will sport it's own controller. This is fine and dandy but problems arise when you realise that it also supports the keyboard and mouse. In competitive situations I just don't see the point in ever using said controller when a keyboard and mouse combination is available. Sure, it's nowhere near as comfortable to play on a couch, but you'll be damn sure it'll be even harder to play competitively when your reaction times are slower than my dead relatives.
Next to this we have the concept that it doesn't stream from your PC, it actually plays the games itself. It can stream from your PC, but only does so when a game is not supported natively. What this leads me to believe is that developers who want their game to work on the SteamOS will not only have to work harder to support not just the OS but also the hardware the Steam Machine is on, alongside any other console they planned to support.
And what do we truly gain from any of this? An easier-access console? Remove exclusives and give developers more incentive to create multi-platform titles and we wouldn't need this in the first place. Shoehorning a new device doesn't solve the inherent issues in living room gaming, which has nothing to do with the consoles we have but the way they're presented.
Perhaps I am simply missing the point, and for that I apologise. I would sincerely appreciate it if anyone would "correct" me on my errors, because, and I shall say for the last time: I do not see the point.
The industry already asks I buy all three major consoles, alongside any handheld consoles, to play all the games I want to play. It is now asking me to buy another console instead of a $2 cable so I can play PC games in the living room.