James wrote:Crash Bandicoot?, this game despite the first game was 3d before Mario was... was still a huge ripoff of the Mario series' gameplay such as smashing boxes for powerups mimics Mario's punching bricks...and similar linar gameplay that existed in Crash Bandicoot 1 (levels were mostly a one way track).
Don't tell me otherwise, Crash Bandicoot was Sony's PS1 mascot.
The PS1 was designed to be a 3D platform. How is making a 3D game 'ripping off Mario'? That's like saying all side scrolling games are ripping off the SNES.
Trivia: Crash was made by an Australian company.
Everything from the rumble pack back with N64, PS analog soon became Dual Shock.
Granted. Although you must admit, the rumble pack sucked.
Hard-drives, Xbox's main wonderful feature.
The PS2 could use a HDD before the X-box came out... Only innovation Microsoft did was to write -everything- to it. The PS2 had memory cards, which also offers backward compatibility to the PS1. So make your own mind up there.
The motion shit on the new pad is obviously fucking with the Wii.
So, looking at that, does that mean Nintendo ripped off the PS2? The PS2 has the eye toy and assorted microphones that can be plugged in. One could say Nintendo looked and that and simply combined them.
I personally think the Wii controller is awful, but meh.
LMAO @ DK, Free Blue ray I thought I read... oh I did!
Glad to see your enjoying your self.
High-definition visuals come as standard, with resolutions of up to 1080p supported. To make the most of this mind-blowing leap in visual fidelity, Blu-ray Disc - a new breed of high definition DVD capable of storing up to 54GB - is supported, as is pretty much every kind of DVD and CD you can get your hands on. This includes PS one and PS2 games, as PLAYSTATION 3 fully supports all the games released for its predecessors.