by Aidan » Sat Nov 04, 06 5:50 am
As you see in the picture at the end, it shows the trigger properties...
Set the "bTriggerOnceOnly" to "True". After that, the trigger will not respond a second time. If the door swings open after a short while, (I'm guesing you know this) set the trigger type on the door to "TriggerOnce" or "triggerOnceOnly" (something like that). Anyways, it should work.
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Now let's say you wanted to make the door close when you bump into it, you would change the activating trigger (on the "mover" properties, no "trigger" actor is required for THIS one) to something like "bumptrigger" or "bumpopentimed".
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- Attachments
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thetrigger.jpeg
- This is an example from my train mover.
- (328.6 KiB) Downloaded 30 times
Psychokiller, spelled incorrectly.